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The RuneScape Bonus XP weekend will be your greatest opportunity to earn lots of extra XP for most of the training you do in RuneScape. You'll start off making 270% the XP for almost any action, such as burying a bone, harvesting your herbs, or cooking a fish. You'll have to be quick though because after the first 30 minutes, the bonus will drop to 255%. It will continue to drop for about 10 hours after which it'll remain at 110% for the rest of the weekend. So, make sure you train quickly and gain as much XP as fast as possible. Some people have bought Dragon bones and they will bury hundreds of them to gain Prayer XP. Other people have bought planks to get ahead in their Construction skill. Good luck!
Please note that Jagex is making this available to RuneScape Members only.
What skill will you be training - and how - during the Bonus XP Weekend? Personally I'm going to be training Slayer.
Canada_Grrl has penguin locations for you to help you with the Penguin Hide and Seek activity. Hop onto world 60 and join the world60pengs clan chat. If that's full, try W60_penguins, W60pengs, or W60pengu.
1. Draynor – Crate - one point
2. Digsite – Rock – one point
Anywhere at the Digsite east of Varrock.
3. Mort Myre – Bush * two points
Look around the Nature Grotto where Filliman Tarlock is found.
4. Observatory – Crate – one point
Often in west Ardougne castle.
5. Castle Wars – Bush – one point
Anywhere from Oo'glog to Yanille. Often in Yanille south wall.
6. Brimhaven – Bush – one point
7. Neitiznot – Rock – two points
Take a boat from Rellekka.
8. Ape Atoll – Bush * two points
Teleport to Ape Atoll or talk to Daero
9. Lunar Isle – Rock – two points
Requires partial completion of Lunar Diplomacy quest. Talk to Lokar in Rellekka.
10. Wilderness – Rock – two points
11. Polar Bear –North Ardougne well one point
Requires Hunt for Red Raktuber, The quest. The polar bear is always in a well.

I've uploaded all the pics I took at RuneFest onto three albums on Facebook. Check them out using the following links and tag yourself if you spot yourself.
Meraphox and I walked up to Andrew Gower, the creator/founder of RuneScape. Thanks to the small size of RuneFest, Andrew Gower wasn't totally IRL spammed/flooded by people. I caught Andrew again a few minutes later to squeeze some StellarDawn info out of him. He was very tight-lipped about it. I asked him if we'd be able to fly in StellarDawn. He refused to answer. I then said that it'd be very difficult to do decent flying movement on the RuneScape engine (since StellarDawn will be based on RuneScape's engine). Andrew then said that they've had to make some changes in the game engine for the movement. Then he added that he's not totally happy with the StellarDawn game engine and that he'd like to rewrite it again (remember Mechscape?). I then asked some of the Jagex graphics and content team members if they were working on stuff other than RuneScape, such as StellarDawn. They all said that there's a separate team that works on that. They also spoke in the past-tense which perhaps means that most of the graphics and content work has already been done on StellarDawn. I also spoke with the localisation staff and they haven't gotten any translation work for StellarDawn yet either.
Behind The Scenes – September
Court Cases: Back in Session
It’s been busy recently at the Seers’ Village courthouse, with cases closed and wrongs righted by those of you skilled enough to argue, examine and accuse, all while wearing a stylish wig. The court case update will consist of 11 new cases (as mentioned in the Back in Session blog), each far more fiendish than those released earlier in the year. Interrogate witnesses in the field, use viewing orb magics to investigate crime scenes and discover incriminating fingerprints for yourself as you uncover the truth behind some of our most popular personalities.
Cases once again navigate through a wide range of issues and characters from Barbarians vs. Mages (looking at RuneScape history from two conflicting perspectives), round Evil Dave, past Professor Oddenstein vs. Ernest, and taking a sharp left turn at the Sandwich Lady. Rewards still focus around Attack and Defence XP, but also include a barrister’s top, and a judge’s gavel that comes with an appropriately themed emote to let you conduct your own brand of justice.
Bonus XP Weekend
As you know from the newspost last week, we’re planning a second Bonus XP Weekend to take place from 3-6th September. We’re taking a slightly different approach this time, though, so do read the newspost or the Second Helping FAQ blog to learn more about this update. It’s a great time to train up those skills you’ve been neglecting, as well as work on your main attributes, with plenty of time to mix and match between all sorts of content.
Elite Achievement Diaries
The Elite Achievement Diaries update is one we have been discussing in our blogs as early as November last year and, finally, we can talk about the release. We are adding some epically high-level diary tasks to all of the Achievement Diaries, and some new hard tasks to the Lumbridge diary. Requirements include stats as high as 95 Prayer, 96 Fishing, 93 Slayer and 92 Firemaking with an inferno adze.
With new challenges come new rewards, of course, and the elite clothing comes with some useful perks. The highlights are access to a new mining area where there’s an NPC who exchanges ores for certs, more Slayer points from Lapalok, High Alch spells for the explorer’s ring and log chests for the beacon network. Not only that, but there are also improvements to the existing diary rewards AND some huge XP lamps? FTW!
Z-buffering
Improvements to our engine will bring a major graphical improvement to the game in the form of z-buffering. This means you will experience less 'clipping' issues (objects/scenery cutting other objects in half or sticking through each other) and find that scenery 'layers' on top of each other in a more predictable way. This will see improvements to high-paced game content like PKing and allow players to better see the threats around them.
Upon release, the end result will be fewer graphical glitches in software mode and we get faster OpenGL! This also bodes well for the future, as we can now design even more impressive areas and characters, particularly for OpenGL. It also allows us to improve the interaction between players in the future, such as multi-player emotes.
Gunnar’s Ground
Love is in the air in this month’s planned quest: Gunnar’s Ground. What can happen when a dwarf poet is rendered speechless by his love for a Fremennik chieftain’s daughter? You’ll face RuneScape’s first poetry composition puzzle and learn about the history of how the Barbarian Village came to be.
This is a brand new quest for the free-to-play game and will be replacing the old Romeo and Juliet quest. As we have often said in the past, we’re always trying to improve our existing content, but some elements just don’t age well and are often best removed entirely from the game; we feel that’s the case with Romeo and Juliet. Don’t worry, though: nobody will lose out on Quest Points or rewards.
In other news...
We also plan to speed up the Shantay Pass, give compost bins the ability to tell you how full they are, increase the clickable area of rope swings and allow you to define the colour of your Clan Chat.
Have fun!
Mod Mark
RuneScape Lead Designer
Runescape Game Bar
We’ve recently released the RuneScape Game Bar, which is a toolbar for your web browser that gives you up to date RuneScape information. The main features of the Game Bar are:
- Information about any Grand Exchange offers you have running.
- Reminders about repeatable content, including when you can next play Tears of Guthix, redo the Phoenix Lair, fight Bork and the Skeletal Horror, and when you can earn more Thieves’ Guild Hanky Points.
- Quick links to the RuneScape forums, game guide and Adventurer’s Log, among others.
- An RSS feed of recent newsposts on the RuneScape website.
- A ‘Play Now’ button to quickly load up RuneScape.
- A search bar.
We are also working on additional features, including seeing which of your friends is online. If you have any suggestions for other things we can add to the Game Bar, visit the RS Game Bar - Try it Out! forum thread.
To install the Game Bar, simply click this link and follow the instructions. Currently, the Game Bar only supports Internet Explorer, Mozilla Firefox and Safari. There is an FAQ about the Game Bar here.
Mod Oliver K
Head of Online Strategy
Conquest
| Due to recent casualties suffered during the events of Quiet Before the Swarm and A Void Dance, the Void Knights have an urgent need for new commanders to lead them into battle. Such is their need that even the un-enlisted, such as yourself, are welcome to take part in their Conquest training program. | ![]() |
![]() | Conquest puts you in command of a squad of Void Knights in a turn-based, player-vs-player, tactical war game. Every budding commander begins with an equal number of resources with which to build their squad – choose your troops and set their starting formation, then pick a number of game-changing special Commands to help turn the battle in your favour. |
| With the composition of your squad decided, lead it into battle against other commanders to prove your leadership skills. Conquer your opponents and you will make your mark on the high score table and earn Commendations, which you can trade in for combat skill experience and Void Knight equipment. There’s even a new Void Knight shield called the deflector, which is unique to Conquest. As you only need to wear three pieces of Void armour and one of the helms to get the set effect, this new shield gives you more options to mix and match your Void Knight gear. | ![]() |
Mod Rathe
RuneScape Content Developer
Summary:
Where to start Conquest:
Talk to Captain Ethar at the Void Knights' Outpost.
Requirements to play Conquest:
As with Pest Control, the only requirement is a minimum combat level of 40.
In other news...
- As there are now two activities that can award you with Commendations, we have doubled how many you are able to hold on to from 250 to 500.
- Thessalia in Varrock and Yrsa in Rellekka now have new clothing options for you to choose from.
- You can now right-click the world map icon to remove your world marker without having to re-open the whole interface again.
- We've added the ability for the assister to find out how long it is until they can next assist, as well as how much experience they've earned. Simply right-click the Assist tab below the chatbox.
More Information on Conquest: http://www.runescape.com/kbase/guid/conquest
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