Although not officially announced (yet?), the Thanksgiving event is online on RuneScape. You can experience it by talking to Cook's brother located in Lumbridge Castle's kitchen. Your reward is the Thanksgiving emote.

Discuss

Discuss
After lots of people requested, I've finally made a clan chat in-game. Join my clan chat: W13 if you'd like to come on and have a chat with me and other Zybez fans!

RuneScape is all about getting rich these days. There's no denying it. Skills like Herblore are impossible without a huge investment. Rares keep getting more and more expensive and sometimes they fall. How do you know which item to buy and more importantly: when? Which items should you merch? Which items should you hold? Do you know if Drag legs will keep rising? What are the GE graphs really telling you?
All this valuable inside information to help you get rich in RuneScape is now conveniently available on our Money Making forum.
See Also: Guides written by experts

SwiftKit, the Zybez-affiliated RuneScape toolkit, has been updated to work with the new Zybez. Now players enhancing their gameplay with SwiftKit can take advantage of the powerful new Zybez databases from within SwiftKit.
New features of SwiftKit 1.45 | Download SwiftKit

Runescape Classic is online for two weeks according to Jagex. This is for Runescape Members only.
Play RuneScape Classic | See more pics & info
Runescape Classic Reminder
Thu, 19 Nov 2009
You can access RuneScape Classic here.
RuneScape Classic is the predecessor to the current RuneScape game. It was closed to new members over four years ago, but we want for players to be able to try out this important part of our history. We also have potential further plans for Classic (as discussed in this blog), so another reason for this re-opening is to see how many people are interested.
If you have any questions or wish to discuss this, please visit this forum thread.
Mod Jack H
Tools Developer
Note: If you would prefer not to play through the RuneScape Classic tutorial, there is a button to allow you to skip it under the 'Spanner' menu in game.
Achievement Diary - Elite Tasks - Dev Blog
Thu, 19 Nov 2009
Elite Tasks
by Mod Maz 19-Nov-2009
by Mod Maz 19-Nov-2009
Back in 2006, Mod Mark and I sat down and started to develop what we then called area tasks. This idea was concepted and developed into the very first Achievement Diary: Karamja. This was a completely new idea within the game - not a quest, yet not a minigame or skill. It was quite an adventure finding and pushing the boundaries of what was possible at the time, and yet staying within our core ideas for what was to become Achievement Diaries: "To highlight existing content that perhaps players hadnt used in a long time or simply didnt know about, and to show players around an area by using existing content in the area."
Elite
So, seven diaries later and what has changed? Well, we give far greater rewards for the newer diaries than we gave to Karamja; weve added a special beginner diary to Lumbridge to introduce new players to the concept; and, of course, we recently released the Ardougne diary with a hidden elite section.
We were a little wary about how this elite section would go down considering how few players could actually complete it. Overall, the feedback appears to have been positive, with many players using it as a goal, rather than seeing it as a disappointment that theyll never reach.
So, Im now starting to design the elite sections for all of the diaries (hard for Lumbridge). What does this involve? Its generally split into two parts: coming up with tasks and coming up with rewards.
By far the easier part is coming up with the tasks, which is in no small part due to you, the players. I cannot begin to count the number of good tasks that have been suggested for previous diaries on the forums. Being a player of RuneScape as well as a developer, Ill also use my own game knowledge of the area to come up with some tasks, as well as walking around the area to get a feel for it.
In the case of elite tasks, I will also be talking to the curators of the other diaries that I didnt develop or do not curate - thats Mod Roderick (Lumbridge and Varrock), Mod Trick (Falador) and Mod Hew (Fremennik) - to see what theyd want. Oh, and listening to the squirrels instructions for world domination... Wait, what?
Task master
What do we look for in elite tasks? Well, pretty much the same as any normal task, but they should be higher in level than the hard tasks for the area.
This means:
- Bearing in mind the core aims of the project.
- Trying to stick to the skill theme of the area, if at all possible. This is the loosest requirement; after all, a diary that only featured Thieving tasks would be fairly boring and predictable!
- Avoiding anything that relies on a random possibility, as this has caused problems in the past (remember the gout tuber in Karamjas Achievement Diary?). This means avoiding things like monster drop tables, clue scrolls and other such random features.
- Avoiding bottlenecks - e.g. things players can only do one at a time, such as successfully Thieving from one particular stall or killing the KBD, which prevents other players from doing the task for a short time.
- Never using any part of a quest as a task. This last one is quite tricky, as things like getting some boots of lightness would make for a nice little task, but as it is part of a quest, we dont add it as a task because the mechanic has already been used.
Rewards
Having found some good tasks its then on to the hard part: the rewards! At least here we have a small start, as all of the diaries have XP lamps as part of the reward, but what else to give that is both balanced (so as to not be overpowered) and in keeping with the previous rewards? At the moment, that, along with the tasks, is a question I am pondering and coming up with ideas for.
Overall, Im very proud that I am able to reward players through these diaries for their everyday playing of the game. Not just the XP and the item rewards, but the reward of discovering (or re-discovering) parts of the game that you find fun and useful.
If you feel youd like to contribute ideas for elite tasks, elite rewards or tasks/rewards for any of the areas that dont yet have an Achievement Diary, please post them on this forum thread. If you have questions relating specifically to this blog, please visit this forum thread.
AdventurerS Log
Wed, 18 Nov 2009
As you play well be generating interesting news about your characters experiences: high-level NPCs killed, expensive monster drops, and even player kills made on PvP Worlds will be logged. You can also look at other players logs (if theyre public) and compare characters. We feel weve covered a broad selection of newsworthy events, but would love to hear your ideas for what else you might like to see.
Be advised that every players Adventurers Log is publicly viewable by default, but you can set your profile to be available to Friends only, or make it Private so only you can see it. Regardless of your Logs privacy setting, your Time Played information will only be visible by you. The Adventurers Log can also be accessed via the websites Community menu, or by clicking here.
We also like to point out that its possible for members to directly link to the images of their avatar as taken in the Photo Booth. These are the images displayed both on the forums and in the Adventurer's Log. The process for doing so is quite straightforward, and is explained here.
Mod Dylan
RuneScape Content Developer
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