HerbloreEdit This Entity
- 1.0 - Introduction
- 2.0 - Basics of Herblore
- 3.0 - Herb Varieties
- 4.0 - Secondary Ingredients
- 5.0 - Potions
- 6.0 - Walkthrough
- 7.0 - Miscellaneous
- 8.0 - Frequently Asked Questions
- 9.0 - Related Guides and Tips
Herblore is known around RuneScape as being a skill that requires a large amount of money. If you plan to buy all your supplies from other players, the Grand Exchange, and shops around Runescape, you will look to spend millions in order to achieve level 99; however, if you plan to create and collect all your own supplies around Runescape, you may find yourself profiting.
Some people choose to buy unfinished potions, meaning you only need to obtain the secondary ingredient, and get the bulk of the experience—however, the prices and amounts of unfinished potions will vary.
The following information will inform you on how to obtain the primary and secondary items required in order to successfully train Herblore.
Throughout your travels around RuneScape, you may come across grimy herbs when killing monsters. Without the correct Herblore level, you will not be able to clean the herbs to use them. However, should you have the required level, you will be able to clean it. To clean an herb, simply left-click it and it will quickly change to a clean herb, such as a Grimy toadflax to a Clean toadflax, respectively.
There are many "secondary ingredients" that can be found throughout RuneScape; for a complete list of them, please visit section 4.0.
While Herblore is generally an expensive skill to raise, it is possible to raise your levels through Farming. The only cost of which is buying the seeds; alternatively, stealing them from Master farmer is free. When herbs are picked, they are grimy. You can find more information regarding the farming of herbs in the herb section of our Farming guide.
Vials are pretty easy to obtain. You can buy them from other players, the Grand Exchange, or Shilo Village. Shilo Village is the best location for purchasing some Vials of water, as the bank and store are close. If you haven't done the Shilo Village quest, then Ardougne is the next best place to obtain your vials.
If you want to buy your Vials in bulk and fill them yourself, you can by running back and forth to a water source. One of the best places is in the Lumbridge basement, if you've started Recipe for Disaster, running from the chest to the sink. Another way to fill your Vials would be with Lunar magics (for more information, see the Magic guide). This is an easy way of gaining Magic experience without needing to run anywhere. It's also a fast way to fill Vials, as casting Humidfy will fill all of the empty Vials in your inventory.
Creating a potion is really quite simple. All that is required is a Vial of water, a primary ingredient, and a secondary ingredient. Once you have all the correct ingredients needed in which to make your desired potion, you simply need to follow a simple method to complete your potion.
| Vial of water | Primary ingredient | Unf. potion | Secondary ingredient | Completed potion | ||||
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+ | ![]() |
= | ![]() |
+ | ![]() |
= | ![]() |
Coconut milk is used to make stronger doses of Antipoison and Weapon posion. In order to obtain Coconut milk, use a hammer on a Coconut. This will give you a split open Coconut—simply use it on a Vial to obtain.
The table below shows the potions that require Coconut milk:
| Name | Picture | Level | Herb | Second ingredient | XP | Effect |
| Antipoison+ | ![]() |
68 | Toadflax | Yew roots | 155 | Cures poison and gives longer immunity |
| Weapon poison+ | ![]() |
73 | Cactus Spine | Red spider's eggs | 165 | Higher poison damage and effect lasts longer |
| Antipoison++ | ![]() |
79 | Irit Leaf | Magic tree roots | 177 | Cures poison and gives the longest immunity |
| Weapon poison++ | ![]() |
82 | Nightshade | Poison ivy berries | 190 | Very high poison damage and effect lasts the longest |
| Name | Picture | Level to Clean | Experience gained | Name | Picture | Level to Clean | Experience gained |
| Clean guam | ![]() |
3 | 2.5 | Clean avantoe | ![]() |
48 | 10 |
| Clean marrentill | ![]() |
5 | 3.8 | Clean kwuarm | ![]() |
54 | 11.3 |
| Clean tarromin | ![]() |
11 | 5 | Star flower | ![]() |
- | - |
| Clean harralander | ![]() |
20 | 6.3 | Clean snapdragon | ![]() |
59 | 11.8 |
| Clean ranarr | ![]() |
25 | 7.5 | Clean cadantine | ![]() |
65 | 12.5 |
| Clean toadflax | ![]() |
30 | 8 | Clean lantadyme | ![]() |
67 | 13.1 |
| Clean spirit weed | ![]() |
35 | 7.8 | Clean dwarf weed | ![]() |
70 | 13.8 |
| Clean irit | ![]() |
40 | 8.8 | Clean torstol | ![]() |
75 | 15 |
| Clean wergali | ![]() |
41 | 9.5 |
For every primary ingredient—typically an herb—there is a secondary ingredient required in order to make a potion. The table below outlines which secondary ingredient belongs to which potion, and the best locations where you may find them.
+ This includes the other variations of a Cockatrice egg.
The table below shows how to make each potion, the level required, experience gained, as well as the effect of the potion. Remember that when potions are made, they are in 3-doses. Using two potions together will combine their doses; a 3-dose potion and a 2-dose will give you one 4-dose and one 1-dose potion; a 3-dose and a 1-dose will make a 4-dose; two 2-doses will make a 4-dose, and so on. If all your potion goes into one vial, you will be left with the potion and the remaining vial. The Herblore level to make the potion is not required to combine them.
| Name | Picture | Level | Primary ingredient | Second ingredient | XP | Effect |
| Attack potion | ![]() |
3 | Guam leaf | Eye of newt | 25 | + 10–15% to Attack level |
| Antipoison | ![]() |
5 | Marrentill | Unicorn horn dust | 37.5 | Cures poison |
| Relicym's balm | ![]() |
8 | Rogue's purse | Snakeweed | 40 | Cures disease |
| Strength potion | ![]() |
12 | Tarromin | Limpwurt root | 50 | + 10–15% to Strength level |
| Serum 207 | ![]() |
15 | Tarromin | Ashes | 50 | Heals the afflicted in Mort'ton |
| Restore potion | ![]() |
22 | Harralander | Red spiders' eggs | 62.5 | Restores lowered combat stats (excluding Constitution and Prayer) |
| Guthix balance | ![]() |
22 | Harralander | Garlic, Red spiders' eggs, Silver dust | 62.5 | Heals, kills, or enrages the vampires in Burgh de Rott |
| Energy potion | ![]() |
26 | Harralander | Chocolate dust | 67.5 | Restores 20% energy |
| Defence potion | ![]() |
30 | Clean ranarr | Whiteberries | 75 | + 10–15% to Defence level |
| Super fishing explosive | ![]() |
31 | Clean guam | Rubium | 55 | Lures Mogres and deals 150 damage to them |
| Agility potion | ![]() |
34 | Toadflax | Toad's legs | 80 | +3 Agility levels |
| Combat potion | ![]() |
36 | Harralander | Goat horn dust | 84 | + 3–12 Strength and Attack levels |
| Prayer potion | ![]() |
38 | Ranarr weed | Snape grass | 87.5 | Restores 1/3 of overall Prayer level |
| Summoning potion | ![]() |
40 | Spirit weed | Cockatrice egg (or other variations) |
92.0 | Restores 1/3 of overall Summoning level |
| Crafting potion | ![]() |
42 | Wergali | Frog spawn | 95 | +3 Crafting levels |
| Super attack | ![]() |
45 | Irit leaf | Eye of newt | 100 | + 20% to Attack level |
| Super antipoison | ![]() |
48 | Irit leaf | Unicorn horn dust | 106.3 | Cures poison and gives temporary resistance to poison |
| Fishing potion | ![]() |
50 | Avantoe | Snape grass | 112.5 | + 3 Fishing levels |
| Super energy | ![]() |
52 | Avantoe | Mort myre fungus | 117.5 | Restores 40% energy |
| Hunter potion | ![]() |
53 | Avantoe | Kebbit teeth dust | 120 | + 3 Hunter levels |
| Super strength | ![]() |
55 | Kwuarm | Limpwurt root | 125 | + 20% to Strength level |
| Magic essence | ![]() |
57 | Star flower | Gorak claw powder | 130 | + 3 Magic levels |
| Fletching potion | ![]() |
58 | Wergali | Wimpy feather | 132 | +3 Fletching levels |
| Weapon poison | ![]() |
60 | Kwuarm | Dragon scale dust | 137.5 | Poisons five arrows, 1 dagger, or 1 spear |
| Super restore | ![]() |
63 | Snapdragon | Red spiders' eggs | 142.5 | Restores all lowered stats by ~33.8% (excluding Constitution) |
| Sanfew serum | ![]() |
65 | Super restore | Unicorn horn dust, Snake weed, Nail beast nails | 160 | Combines effects of Super restore potion, Antipoison, and cures disease |
| Super defence | ![]() |
66 | Cadantine | Whiteberries | 150 | + 20% to Defence level |
| Antifire | ![]() |
69 | Lantadyme | Dragon scale dust | 157.5 | Temporary resistance to fire breath |
| Ranging potion | ![]() |
72 | Dwarf weed | Wine of zamorak | 162.5 | + 15% to Ranged level |
| Magic potion | ![]() |
76 | Lantadyme | Potato cactus | 172.5 | + 5 Magic levels |
| Zamorak brew | ![]() |
78 | Torstol | Jangerberries | 175 | Lowers life points and Defence by 10%, while increasing Strength, Attack, and Prayer by 15–20% |
| Saradomin brew | ![]() |
81 | Toadflax | Crushed nest | 180 | Lowers Attack, Strength, Magic, and Ranged by 10%, while increasing Defence and life points by 15–20% |
| +Recover special | ![]() |
84 | Super energy | Papaya fruit | 200 | Recovers 25% of special attack |
| +Super antifire | ![]() |
85 | Antifire | Phoenix feather | 210 | Provides complete protection from dragon fire (removing the need to wield an anti-dragonfire shield) |
| +Extreme attack | ![]() |
88 | Super attack potion | Clean avantoe | 220 | + 5–26 Attack levels |
| +Extreme strength | ![]() |
89 | Super strength potion | Clean dwarf weed | 230 | + 5–26 Strength levels |
| +Extreme defence | ![]() |
90 | Super defence potion | Clean lantadyme | 240 | + 5–26 Defence levels |
| +Extreme magic | ![]() |
91 | Magic potion | Ground mud runes | 250 | +7 Magic levels |
| +Extreme ranging | ![]() |
92 | Ranging potion | 5 Grenwall spikes | 260 | 4–23 Ranged levels |
| +Super prayer | ![]() |
94 | Prayer potion | Wyvern bonemeal | 270 | + 7–41 Prayer points |
| +Overload | ![]() |
96 | Extreme attack Extreme strength Extreme defence Extreme ranging Extreme magic |
Torstol | 1,000 | All the effects of Extreme attack, Extreme strength, Extreme defence, Extreme ranging, and Extreme magic combined These stats will remain at the maximum boost for 5 minutes before fading Will deal 100 damage in 5 intervals–restored after the boosts wear off |
+ - These potions can not be traded, nor can you be assisted in making them.
The barbarians up at the Barbarian Outpost have developed a means by which they are able to enhance the effects of regular potions. The enhanced potions,better known by the name mix, restore 30–60 life points per dose. To be able to make these potions, you must speak to Otto Godblessed, who will first instruct you in the art of fishing with a Heavy rod.
The ingredients required to make mixes are the same as normal, except once you have made a normal potion, you need to add Roe or Caviar to it. Roe and Caviar can only be added to 2-dose potions. The effects given by these mixes is exactly the same as other potions, except it also gives the life points boost.
| Name | Picture | Level | XP | Name | Picture | Level | XP |
| Attack mix | ![]() |
4 | 8 | Fishing mix | ![]() |
53 | 38 |
| Antipoison mix | ![]() |
6 | 12 | Sup. energy mix | ![]() |
56 | 39 |
| Relicym's mix | ![]() |
9 | 14 | Hunter mix | ![]() |
58 | 40 |
| Strength mix | ![]() |
14 | 17 | Sup. str. mix | ![]() |
59 | 42 |
| Restore mix | ![]() |
24 | 21 | Magic ess. mix | ![]() |
61 | 43 |
| Energy mix | ![]() |
29 | 23 | Sup. restore mix | ![]() |
67 | 48 |
| Defence mix | ![]() |
33 | 25 | Sup. def. mix | ![]() |
71 | 50 |
| Agility mix | ![]() |
37 | 27 | Antidote+ mix | ![]() |
74 | 52 |
| Combat mix | ![]() |
40 | 28 | Antifire mix | ![]() |
75 | 53 |
| Prayer mix | ![]() |
42 | 29 | Ranging mix | ![]() |
80 | 54 |
| Superattack mix | ![]() |
47 | 33 | Magic mix | ![]() |
83 | 57 |
| Anti-p supermix | ![]() |
51 | 35 | Zamorak mix | ![]() |
85 | 58 |
There are many other items one can make with their Herblore skills.
| Name | Picture | Level | Primary ingredient | Second ingredient | XP | Effect |
| Guthix rest | ![]() |
18 | 2 Clean guam | Marrentill and Harralander | 59 | Cures poison, increases max life points by 50 if already at max |
| Guam tar | ![]() |
19 | Clean guam | 15 Swamp tar | 30 | Ammo for Swamp lizard |
| Marrentill tar | ![]() |
31 | Clean Marrentill | 15 Swamp tar | 42.5 | Ammo for Orange salamander |
| Tarromin tar | ![]() |
39 | Clean tarromin | 15 Swamp tar | 55 | Ammo for Red salamander |
| Harralander tar | ![]() |
44 | Clean harralander | 15 Swamp tar | 72.5 | Ammo for Black salamander |
The following table contains a list of the common potions that Players use to train with, along with a cost/XP value. This will help players in determining the cheapest potion to make at given levels. Additionally, this includes the money you will receive back by selling the potion. Please bear in mind that you may not always be able to sell potions back at a certain price.
| Name | Picture | Level | Herb Price | Seconds Price | Potion | XP | Efficiency (Cost/XP) |
| Attack potion | ![]() |
3 | 592 | 8 | 206 | 25 | |
| Antipoison | ![]() |
5 | 29 | 2,043 | 83 | 37.5 | |
| Strength potion | ![]() |
12 | 291 | 1,135 | 641 | 50 | |
| Serum 207 | ![]() |
15 | 291 | 0 | 0 | 50 | |
| Restore potion | ![]() |
22 | 708 | 740 | 16 | 62.5 | |
| Energy potion | ![]() |
26 | 708 | 0 | 0 | 67.5 | |
| Defence potion | ![]() |
30 | 2,485 | 919 | 365 | 75 | |
| Agility potion | ![]() |
34 | 0 | 0 | 0 | 80 | |
| Combat potion | ![]() |
36 | 708 | 0 | 0 | 84 | |
| Prayer potion | ![]() |
38 | 2,485 | 387 | 1,423 | 87.5 | |
| Summoning potion | ![]() |
40 | 0 | 0 | 0 | 92 | |
| Crafting potion | ![]() |
42 | 0 | 0 | 1,453 | 95 | |
| Super attack | ![]() |
45 | 1,772 | 8 | 349 | 100 | |
| Super antipoison | ![]() |
48 | 1,772 | 1,995 | 87 | 106.3 | |
| Fishing potion | ![]() |
50 | 4,100 | 387 | 56 | 112.5 | |
| Super energy | ![]() |
52 | 4,100 | 699 | 0 | 117.5 | |
| Hunter potion | ![]() |
53 | 4,100 | 0 | 98 | 120 | |
| Super strength | ![]() |
55 | 2,629 | 1,135 | 1,010 | 125 | |
| Fletching potion | ![]() |
58 | 0 | 0 | 0 | 132 | |
| Weapon poison | ![]() |
60 | 2,629 | 734 | 87 | 137.5 | |
| Super restore | ![]() |
63 | 3,530 | 740 | 0 | 142.5 | |
| Super defence | ![]() |
66 | 2,710 | 919 | 111 | 150 | |
| Antifire | ![]() |
69 | 0 | 734 | 0 | 157.5 | |
| Ranging potion | ![]() |
72 | 0 | 2,237 | 6,513 | 162.5 | |
| Magic potion | ![]() |
76 | 0 | 0 | 0 | 172.5 | |
| Zamorak brew | ![]() |
78 | 0 | 1,217 | 1,622 | 175 | |
| Saradomin brew | ![]() |
81 | 0 | 0 | 0 | 180 | |
| Recover special | ![]() |
84 | 0 | 0 | 0 | 200 | |
| Super antifire | ![]() |
85 | 0 | 0 | 0 | 210 | |
| Extreme attack | ![]() |
88 | 349 | 4,100 | 0 | 220 | |
| Extreme strength | ![]() |
89 | 1,010 | 0 | 0 | 230 | |
| Extreme defence | ![]() |
90 | 111 | 0 | 0 | 240 | |
| Extreme magic | ![]() |
91 | 0 | 0 | 0 | 250 | |
| Extreme ranging | ![]() |
92 | 6,513 | 6,395 | 0 | 260 | |
| Super prayer | ![]() |
94 | 1,423 | 0 | 0 | 270 | |
| +Overload | ![]() |
96 | 0 | 0 | 1,000 |
+ - Note that the numbers for the Overload potion includes the cost of all of the ingredients required to make the Extreme potions needed to make the Overload. The XP gained for Overloads is the sum of the XP gained from the five Extreme potions and the Overload potion itself.
When it comes to Herblore, there is no one way to train it. Some ways are quick and easy, but costly. Others are timely, but are cheaper. Especially at higher levels, your options become greater and you will need to decide how you will train Herblore. Cost per experience is shown in the table in section 6.1. You will see how much you will have to spend per experience point for every potion, taking into account how much money you get back by selling the potion, therefore allowing you to find a more efficient method.
These strategies may be subject to change based off of fluctuating prices. Also, selling a potion back may be a difficult task, possibly affecting the overall efficiency.
To even begin training Herblore, you must complete the Druidic Ritual quest. This quest will give you 250 experience in Herblore, putting you at level 3. At level 3 Herblore, your choice is limited to Attack potions, which require a Clean guam, an Eye of newt, and a Vial of water. Please bear in mind that unless specified, you will need a Vial of water for all further potions. Attack potions are very cheap compared to other potions, so it is recommended to continue making them if you are on a strict budget.
You will need to make eight Attack potions in order to reach level 5 Herblore. Clean guam are easily obtainable from monster drops, while Eye of newt may be purchased from Betty in Port Sarim, as well as Jatix in Taverley. A great method to obtain Clean guam, among other items, is to fight Chaos druids in the Taverley Dungeon.
You may begin making Antipoisons should you wish to.
From this point on, you will want to keep the majority of herbs that you collect from drops and/or herb patches. Later on, at higher levels, you will need these to save money. Any secondary ingredients for later levels should be saved, as an abundance of secondaries and herbs will give you some free experience later. Slayer tasks, in general, can often provide you with higher level herbs, so be sure to hold onto them.
You may wish to tackle some quests that give Herblore experience: Jungle Potion, Recruitment Drive, Dig Site, The, Zogre Flesh Eaters, and Shades of Mort'ton.
Strength potions are obtainable at level 15, so you may switch over to them at your discretion. They are not too much more expensive than Antipoison, and you will receive more experience. Attack potions still remain the best price option, price wise, and they will continue to be so throughout your Herblore experience. Should you choose to make Strength potions, you will need a Clean tarromin and Limpwurt root.
Restore potions are an more option when you reach level 22, having cheap ingredients—Clean harralander and Red spiders' eggs. You may choose to make these until level 26, or continue with another cheaper alternative.
At level 26, Energy potions are recommended. The ingredients are very low cost—amongst the lowest there are—and should not be tedious to sell. You will need Clean harralander and Chocolate dust in order to make them. Aside from quests, these should be your main source of experience for Herblore. These are around the same price as Strength potions, and you get more experience from them.
Further along at level 36, you will be able to make Combat potions—these require Clean harralander and Goat horn dust. They also have a low cost rate, but are still more expensive than Energy potions. However, they grant more experience and will save you some time levelling. It is up to you on which route you will take to get your level up.
There are another set of quests that you will be able to complete now, such as: One Small Favour, Eadgar's Ruse, or Heroes' Quest.
You will be able to make Prayer potions at level 38, but it is recommended that you do not. If you are going for the experience versus money, you may purchase or collect your own Snape grass. Otherwise, it is not worth it to use Prayer potions to train, except if you have an abundance of them from drops.
When you reach level 42, you can make Crafting potions. They are very cheap, but the downfall is that you will have to manually collect Frog spawn, the secondary item. If you are extremely patient and do not mind having to spend extra time, then feel free. Otherwise, you may begin to make Super attack. They are not as cheap as other methods, but they have a higher selling rate and have a very cheap secondary ingredient.
If you have not already, now would be a good time to finish up some of the quests that give Herblore experience, as these will greatly assist you in getting to the level requirement for the Legends' Quest.
From here on out, there are many different directions on training Herblore. At level 52, you will be able to make Super energy. These have a moderate price compared to other potions and will be quicker than past potions. A common route for potion making while in training to 99 is Serum 207. However, they are steadily increasing in price due to demand, and are not the best option right now. They are untradeable, and have cheaper, more experience-giving alternatives.
It is suggested to farm your own herbs and collect the second ingredients while your herbs are growing. This makes Herblore and Farming a profitable skill. Every herb seed you plant, will guarantee a profit, as you can get 4 to 18 herbs from one patch. Toadflax seed are a good thing to plant, due to the fact that they are a moderately expensive herb for the price of the seed. However, it is up to you to decide what you wish to plant.
Confined to a small room, Salarin the Twisted is an evil druid who is located in the Yanille Agility Dungeon. One will need level 67 Agility to gain access to his hideout. Salarin is immune to all forms of attack—melee, Ranged, Magic—except strike spells. Salarin is found amongst Chaos druids, who are also good for collecting herbs while waiting for him to spawn. Every now and then, Salarin will drop a Sinister key, which opens the chest in the room just past the entrance with the balancing ledge. Whenever you open the chest, you will receive: 1 Torstol, 2 Harralander, 3 Ranarr, 1 Kwuarm, 1 Irit, and 1 Avantoe. Although this may seem like a good method, it can be a very slow process and may not prove worth the time.
After obtaining the Scroll of Cleansing as a Dungeoneering reward there will be a 1 in 8 chance that you will make potions twice as fast, and a 1 in 10 chance that you will save the secondary ingredient of a mixed potion so if you are a fan of Dungeoneering this is a good way to save on time and costs.
Herblore gloves, when worn, increase the drop rate of the specific herb your glove represents by 50% when fighting a monster that drops multiple types of herbs. These gloves can be obtained as a reward from Fist of Guthix and will crumble to dust after 100 such drops.
| Picture | Name | Requirements |
![]() |
Irit gloves | 50 Herblore |
![]() |
Avantoe gloves | 60 Herblore |
![]() |
Kwuarm gloves | 70 Herblore |
![]() |
Cadantine gloves | 80 Herblore |
A: You can either sell them, or hold onto them until you get a higher Herblore level, at which point you may be able to use them. Another option is that you can take them to the herbalist in Nardah, who will clean any herbs you have on you for a fee of 200gp each. You do not get any Herblore XP for doing so; it is not advised to do this as you typically lose money when you sell the herb back.
A: The best herbs to collect are definitely those that are around your current level. As you get more expensive drops (Clean torstol, Clean snapdragon, etc.), you will want to save them to sell for money.
- Profitable Herblore Experience Up To 1M/Hr by OmgitsAga
- Gp/exp Efficiency Spreadsheets by Thunder
- Reference Spreadsheets by Grimy Bunyip































































































































