Treasure Hunting - - Zybez Runescape

Treasure HuntingEdit This Entity

Credits: Vegury
Zybez Runescape Help's Digging Image
Table of Contents
1.0 - Intoduction

Upon completion of the Making History quest, you have the ability to go treasure hunting with your enchanted key. Treasure Hunting is an adventure that will take you across many of the lands of RuneScape and unearth many rewards, including staves once belonging to RuneScape's Gods: Guthix, Saradomin and Zamorak.

Zybez RuneScape Help's Guthix MjolnirZybez RuneScape Help's Saradomin MjolnirZybez RuneScape Help's Zamorak Mjolnir
2.0 - Requirements
Zybez RuneScape Help's Equipment Screenshot Zybez RuneScape Help's Equipment Screenshot

To be able to go treasure hunting, you must have completed Making History. The following items will aid you in unearthing and locating the treasures easily and quickly.

  • A spade - Used for digging up the treasures.
  • The Enchanted Key - Reward from the Making History quest, needed to find the treasures.
  • Boots of Lightness and Spotted or Spottier cape (optional) - Allows you to run longer.
  • Teleport runes and jewellery (highly recommended) - Used for teleporting close to the places where the treasures are buried.

Completion of the Meeting History quest is recommended as you unlock 11 more locations to search for buried treasure.

3.0 - Strategy

When you feel the Enchanted Key, you will be informed of it's temperature. There are six possible temperatures:

  • Freezing - You are very far away from the treasure.
  • Cold - The treasure is far away.
  • Warm - You're getting close to the treasure.
  • Very hot - You're close to the treasure.
  • Burning hot - You're really close to the treasure.
  • Steaming - Dig! The treasure is buried right beneath your feet!

Every time you feel the key, you'll get a message of it's temperature. It'll also say if the key is getting warmer or colder. When you start searching for a treasure, feel the key, walk a couple of steps north and feel again. If the key is getting warmer, you know the treasure is buried in the North direction of you. Now walk a couple steps to the east and feel again, if the key is getting warmer, the treasure is buried somewhere in the East direction. This way, you can make a raw estimation of where the treasure is buried. Now if the key is cold or freezing, teleport to a city in the direction the key was getting warmer in. Feel the key again. If the key indicates it's warm or hotter, you're in the right direction. Now feel the key to know which direction you have to walk. Walk to the direction the key is getting warmer in, make sure it keeps getting warmer and warmer. If the key is burning hot, the treasure is very close. When it's steaming, use your spade to dig up the treasure.

4.0 - Locations

There are 22 locations in all where the treasure may be buried. The first 11 are unlocked upon completion of Making History and the other 11 are unlocked after Meeting History.

These are the first 11 locations, upon completion of Making History. After you've searched all the locations and found all the treasures, your Enchanted key will melt and you won't be able to get a new one.


The order in which you have to dig on the locations is different for everybody; however, only the first one will always be at the Fremennik Province.

Location Picture Reward
Fremennik Province Zybez RuneScape Help's Picture of Fremennik Province 10 mithril ore, 20 steel arrows, 15 law runes.
South-east of Varrock, west of the Exam Centre. Zybez RuneScape Help's Picture of Varrock 40 pure essence, 15 iron ore, Guthix Mjolnir.
South of Monastery Zybez RuneScape Help's Picture of monastery 10 mith ore, 15 iron ore, 45 earth runes.
Al Kharid Zybez RuneScape Help's Picture of Al Kharid 40 pure essence, 10 mithril ore, Zamorak Mjolnir.
South of Falador Zybez RuneScape Help's Picture of south falador 5 earth runes, 20 iron arrows, Saradomin Mjolnir.
Near Outpost Zybez RuneScape Help Picture of outpost Pure essence, 20 iron arrow tips, fire runes.
Near Mudskipper point Zybez RuneScape Help Picture of Mudskipper point 15 iron ore, 20 mithril arrows, 15 death runes.
West of Spirit Tree in Tree Gnome Stronghold Zybez RuneScape Help Picture of stronghold 39 pure essence, 20 iron arrow tips, 30 water runes, 15 law runes
Next to the Grand Exchange Counter, north-west of Varrock Zybez RuneScape Help Picture of North-west Varrock 39 pure essence, 10 mithril arrows, 15 law runes.
Lumbridge Swamp Zybez RuneScape Help Picture of Lumbridge Swamp 20 steel arrows, 29 pure essence, 20 mind runes.
South Of Ardougne Zybez RuneScape Help Picture of Ardougene 15 iron ore, 36 rune essence, 30 fire runes.

These are the second set of 11 locations unlocked upon the completion of the Meeting History quest.

Location Picture Reward
South-east of Gnomeball field Zybez RuneScape Help Picture of Gnomeball Field 3 gold charms, 20 mithril arrows, 510 gp, 15 law runes.
Shantay Pass Zybez RuneScape Help Picture of Shantay Pass 3 gold charms, 10 pure essence, 3 uncut sapphires, 530 gp.
South of the island full of Moss Giants on Karamja Zybez RuneScape Help Picture of Karamja 1 green charm, 5 cosmic runes, 2 uncut emeralds, 560 gp.
South of the Chaos Tunnel entrance in level 4 Wilderness Zybez RuneScape Help Picture of Wilderness 1 green charm, 10 pure essence 1 uncut ruby, 650 gp.
Mine north of Shilo Village Zybez RuneScape Help Picture of Mine 2 green charms, 10 cosmic runes, 30 mithril arrows, 740 gp.
North-west of the Hunting Tutor Zybez RuneScape Help Picture of Hunting Tutor 30 gold charms, 1 crimson charm, 15 nature runes, 800 gp.
South of the Agility Pyramid Zybez RuneScape Help Picture of Desert 1 crimson charm, 5 death runes, 2 uncut rubies, 830 gp.
East of teleport altar that's north of Bandit Camp in level 25 Wilderness Zybez RuneScape Help Picture of Bandit Wild 2 crimson charms, 15 chaos runes, 3 uncut emerald 950 gp.
South-east of the Green Dragons at level 20 Wilderness Zybez RuneScape Help Picture of Green Dragons 1 blue charms, 20 pure essence, 5 gold bars, 900 gp.
Path north of Death Plateau Zybez RuneScape Help Picture of Death Plateau 1 blue charm, 20 pure essence, 10 blood runes, 1,010 gp.
Scorpion pit east of Axe Hut in level 54 Wilderness Zybez RuneScape Help Picture of Scorpion Pit 2 blue charms, 15 gold bars, 10 earth runes, 1,100 gp.
5.0 - FAQ
Q: What are Mjolnirs?

A: Mjolnirs are god spears. They are two handed weapons with +11 crush attack bonus and a +14 strength bonus. They aren't really good weapons and are more for the look. There are three Mjolnirs, one for each god, each Mjolnir having the symbol of the corresponding God on it. The Mjolnirs are tradable.

Q: I sold the Mjolnirs. Can I use the Enchanted Key to find new ones?

A: No, after the Enchanted Key has melted, you're only able to get a new one by buying one from another player.

Q: Is it possible to add the Enchanted Key to the Key ring?

A: Yes. You can save a spot in your bank by adding the Enchanted Key to the Key ring (reward from the One Small Favour quest).

Q: Should I wear a ring of wealth to get better rewards?

A: No, the rewards are the same for everyone.

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