Overload (2)
| Summary | |
|---|---|
| Tradable | No |
| Stackable | No |
| Equipable | No |
| Members Only | |
| HTML Link | |
| BBCode Link | |
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Notes: The 5 potions that you need to mix together are as follows:
* Extreme attack
* Extreme strength
* Extreme defence
* Extreme magic
* Extreme ranging
Obtained by drinking a number of doses from the three or four dose potions. Overload (3) requires level 96 Herblore to make and yields 1000 Herblore experience. Drinking this potion will have all the affects of the above potions except that the effects will stay at their max (instead of restoring slowly back to normal) for the whole of 5 minutes. To counter effect the power of this potion it will also do 100 damage five times in quick succession. At the end of the 5 minutes, however, the damage will be restored.
* Extreme attack
* Extreme strength
* Extreme defence
* Extreme magic
* Extreme ranging
Obtained by drinking a number of doses from the three or four dose potions. Overload (3) requires level 96 Herblore to make and yields 1000 Herblore experience. Drinking this potion will have all the affects of the above potions except that the effects will stay at their max (instead of restoring slowly back to normal) for the whole of 5 minutes. To counter effect the power of this potion it will also do 100 damage five times in quick succession. At the end of the 5 minutes, however, the damage will be restored.




