As a First Resort...Edit This Entity
Chief Tess, Centre of Oo'glog.
Skill: 48 Hunter, 51 Firemaking, 58 Woodcutting.
Quest: Zogre Flesh Eaters.
Item: Box Traps (3 or more), Bird Snares (3 or more), 4 Wolf Bones, 8 Larupia Fur (tatty or perfect), Hatchet (any kind), Tinderbox, Knife, 4 Logs, 2 Raw Chompy Birds, 8 Achey Logs, 10 Eucalyptus Logs, 4 Spears (any kind), 8 Stripy Feathers.
- These skills may be temporarily boosted with Stat Enhancers to complete the quest.
- Stat Enhancers can NOT be used on this skill to meet the quest requirements.
For Skill requirements without either of these pictures, you may or may not be able to use stat enhancers. If you can confirm either way, please submit a correction.
Skill: High Hunter.
Item: Spotted/Spottier Cape, Boots of Lightness, Good Armour, High-Hitting Weapon, around 20 extra Eucalyptus Logs, Ring of Duelling (Teleport to Oo'glog).
Before Oo'glog can open for business, though, the area must be prepared, a pest problem needs to be sorted and the ogres really ought to be reminded that bashing people with big clubs isn't a traditional health treatment.
Arrival at Oo'glog
Arrive at Oo'glog.
Speak to Chief Tess.
Speak to Balnea.
Enter the ogre settlement of Oo'glog. You can do this by running straight south from Yanille (reach there quickly with Watchtower, POH teleport, or Ring of Duelling to Mobilizing Armies, then run east), and then running around to the west of the mud wall around the resort, and passing through the entrance. Alternatively, keep heading south, and pass through the Agility short cut in the wall (29 Agility required).
Players who have completed One Small Favour can fly to Feldip hills using a gnome glider to save time; those who have finished part of Recipe for Disaster can take a boat from the beach near Tai Bwo Wannai and arrive fairly close to the resort. Players can also use the Fairy Ring code AKS to arrive nearby. Lastly, hunters who have completed Eagles' Peak quest and set up the jungle eagle spot can fly straight to the jungle outside of Oo'glog.
Once inside the resort, speak to Chief Tess about what is going on in the settlement, she can be found in the hut directly north of the general store adjacent to the bank (look for the quest sign). She will explain that a human is motivating the ogresses into helping her build a resort for money. Agree to speak to the "other human" in the bank: Balnea.
She speaks for a long time, using many business and 1980's yuppie-like terms which makes her quite difficult to comprehend. Say that you will help her until the conversation ends. You will now be able to use the bank, and will need to speak to Chargurr about catering.
Speak to Chargurr.
Bring her the logs.
Bring Chargurr the spears.
Give Chargurr raw chompies.
Items needed: 10 Eucalyptus Logs, 8 Achey Logs, Armour, Weapon, 4 Spears (any kind, except poisoned), 2 Raw Chompy Birds, Tinderbox.
Chargurr will explain that she needs some spears, chompy birds and some logs in order to be ready. You will need to get 10 eucalyptus logs and 8 achey logs. She won't tell you how many spears and chompies you will need beforehand.
Eucalyptus and Achey trees can be found west of the resort; the area is multicombat, and Wolves (Level-64), Ogresses (Level-69), Ogress warriors (Level-86), and Ogress champions (Level-99) wander through the woods. Bring armour, food, and a weapon along with a hatchet. If you are a lower level, it might be a better idea to only enter the area for the 10 eucalyptus logs and then either chop achey trees inside of Oo'glug, or run north to other ogre areas where more achey trees can be found.
Return to Chargurr with the logs she has asked for, and then ask how many spears she will need. You will eventually decide upon 4 spears of any kind, excluding poisoned spears. A quick way to get spears during the quest is to kill Ogress warriors with spears. An alternative would be to take 4 bronze bars and 4 logs, then take the glider to the Tree Gnome Stronghold, take the Agility shortcut, and make the spears at the Barbarian Training area and return.
Give Chargurr the spears and ask her how many raw chompy birds she will need (you will need 2). Give her the raw chompies and then light the fire; return to Balnea when you have done so.
Get 8 Stripy Feathers for Snurgh.
Give Kringk wolf bones and larupia fur.
Light a fire near the Bandos pool.
Light the fires to scare away the flies.
Items needed: 1 Bird Snare, 8 Spined Larupia Furs (tatty or perfect), 4 Wolf Bones, 8 Stripy Feathers, Eucalyptus Logs, Tinderbox.
Speak to Snurgh, who is in the most eastern building next to the beach. She needs 8 stripy feathers for pillows; catch one tropical wagtail in the jungle area just above Oo'glog with a bird snare if you need to get the feathers - you should receive 8 feathers from one catch. Snurgh will take them. Now return to Balnea.
Speak to Kringk and bring her 4 wolf bones and 8 spined larupia furs for her salon. Give them to her - tatty or perfect furs will do. Next, speak to Balnea before speaking to Seegud who is north-east of the bank. Seegud will ask you to scare away the flies around the baths. Seegud explains to you that the flies at each pool are repelled by different scents, depending on flowers burnt. She has left stones at each fire pit to tell you what flowers need to be burnt along with one eucalyptus log (see table below). Carry out her instructions, and burn the right selection of flowers with a eucalyptus log at any fire pit using a tinderbox. Unfortunately, it won't get rid of any flies and the ogre children will all start laughing.
- At first...
- Long brown: Eucalyptus log
- Green gumdrop-shaped: Fever grass
- Red round: Primweed
- Yellow egg-shaped: Tansymum
- Orange squarish: Stinkbloom
- Tall Purple: Lavender
Speak to Seegud again, and she will explain that the ogre children have most likely played around with the stones for fun, but she reckons that you can still work out the code using the stones - it will just be different to what she originally made it. Head to the thermal bath with several of each flower and eucalyptus logs, and play around with combinations until the fire scares away the flies. You know that the long-brown stone must still be the eucalyptus, so it is a case of working out the flower needed for the second part of the thermal bath fire through trial and error.
The thermal bath is the best place to start as you only have to guess one stone to begin with. Then head to the mud bath to the east, then to the salt-water bath west of the thermal, then the sulphur, and finally the Bandos bath. That way you can gradually work out what the remaining stones must logically mean. As you go around, note down which stone is for which flower - this is different for everyone. Once you have driven off all the flies at every bath speak to Seegud, and then yet again talk with Balnea.
Speak to Chief Tess about catching Platypodes, kebbits and wimpy birds.
Kill wimpy birds and diseased kebbits.
Capture and relocate the Platypodes.
Speak to Balnea.
Items needed: Box Trap, Knife, Logs, Bird Snare, Tinderbox.
Balnea will explain that there are toxic animals roaming the resort, and they are the final of her issues with the plot before it can be opened. She claims that despite being a great Hunter that you should do the job of removing the animals, but she does mention that Chief Tess may be able to help. Speak to Chief Tess, and ask about methods to catch the platypodes, diseased kebbits and wimpy birds.
Platypodes must be caught alive using box traps, wimpy birds require bird snares, while diseased kebbits require a knife and logs to catch. If you don't have logs on you, they can be easily chopped in the jungle above the settlement. Each animal will also be attracted to a certain flower when burnt, and repelled by another. Below are the flowers to burn in order to attract the animals whilst hunting them:
- Kebbits: Fever grass
- Wimpy birds: Tansymum
- Platypodes: Lavender
You will need to kill 5 wimpy birds and 4 diseased kebbits, and then catch and relocate the 4 platypodes so they don't interfere with the resort. The wimpy birds are just west of the bank, the platypodes are above the Bandos bath, and the kebbits are split next to the thermal and salt-water baths. Run infront of the animals whilst burning the flowers to lure them towards your traps.
Note: You can not set up more than one dead fall trap for the diseased kebbits as the ogre children complain that you are blocking up the place.
If you anger a platypus with the wrong burnt flower it will poison you, and wimpy birds and kebbits will attack you in less dangerous ways for the same reason. When you catch any of the four platypodes release them at the shore within Oo'glog near the reeds. They will reward you with a casket or an Oyster each time.
After you have completed these tasks speak finally to Balnea. A cut-scene will commence as you complete the quest. You can now use the baths for free at Oo'glog, hunt the animals outside, and keep one platypus at a time as a pet if you can catch it (10 Summoning required).
Bandos pool: Negates the requirement of wearing Bandos armour in God Wars Dungeon, in order to make Bandos monsters non-aggressive. Effective for a short time.
Sulphur pool: Recharges Prayer with a few boost levels equivalent to your base level.
Salt-water pool: Recharges run energy and lets you have unlimited run for a period of time related to your Agility level.
Thermal pool: Heals poison, disease and boosts Constitution (dependent on Constitution level raised by percentage).
Mud pool: Gives a bonus to the Hunter skill (dependent on Hunter level).