Hunter - Guides - Zybez Runescape

HunterEdit This Entity

Credits: Wriste13
Zybez RuneScape Help's Hunter emote
Table of Contents
1.0 - Introduction

Hunter is a skill best described as "reliable." The training methods won't change because of some price swing in the Grand Exchange, and the money yielded is relatively high, provided you have the level. With the massive value of implings and the sought-after power of chinchompas, it has remained one of the steadiest moneymaking skills around. You can trap, snare, and squash animals on your way to Hunter mastery, and the riches that lie ahead. It's certainly a tough nut to crack, but the rewards are well-worth the effort.

2.0 - Hunter Equipment

Although Hunter equipment can be purchased from the Grand Exchange or other players, they can be found cheapest and most readily available at Aleck's Hunter Emporium, located in Yanille or Nardah. It is a good idea to stock up on extra traps in case you lose a few.

The following table describes all of the Hunter equipment you can purchase and use from Hunter stores:

Picture Name Level Used for
Zybez RuneScape Help's Bird Snare Image Bird snare 1 Catching hunter birds
Zybez RuneScape Help's Noose Wand Image Noose wand 1 Catching tracking creatures
Zybez RuneScape Help's Butterfly Net Image Butterfly net 15 Catching hunter butterflies
Zybez RuneScape Help's Butterfly Jar Image Butterfly jar 15 Storing hunter butterflies
Zybez RuneScape Help's Rabbit Snare Image Rabbit snare 27 Catching rabbits (upon completion of Eagles' Peak)
Zybez RuneScape Help's Box Trap Image Box trap 27 Catching box trap creatures
Zybez RuneScape Help's Teasing Stick Image Teasing stick 31 Catching pitfall creatures
Zybez RuneScape Help's Torch Image Torch 39 For smoking traps to remove your scent; it must be lit to smoke traps
Zybez RuneScape Help's Magic Box Image Magic box 71 Catching imps.
Zybez RuneScape Help's Hunter Crossbow Image Hunter crossbow 50 * Your everyday ranging needs

* The Hunter crossbow requires level 50 Ranged to use. It uses kebbit and long kebbit bolts which are made from Kebbit spikes and Long kebbit spikes, respectively.

3.0 - Hunter Locations

Throughout RuneScape exists four primary Hunter areas, all containing a variety of animals. These locations are: Jungle, Woodland, Desert, and Snow. In addition to these, there are also seven special Hunter areas which usually require a quest to reach, or hold a specialized animal. These areas include Puro-Puro, Karajma, Isafdar, Oo'glog, swamp lands, iceberg, and lava. All Hunter areas are marked by the Zybez RuneScape Help's City Key of a Hunter Training Ground on the Mini-map.

3.1 - Jungle: Feldip Hills

The Jungle area is littered with creatures for nearly every Hunting style, and is home to the ever-so-valuable Carnivorous chinchompas, some of the best money makers in Hunter. It is also home to the fabled Hunter skillcape, held by the Hunter tutor. Larupia hunter gear is suitable camouflage for the Jungle.

Ways to get there:

  • Teleport to Yanille (Watchtower teleport) or Castle Wars (Ring of duelling), and run south past the ogres of Gu'Tanoth.
  • Teleport to Mobilising Armies (Magic level 10 or Ring of duelling) and run north.
  • Use the Fairy Ring code AKS.
  • Use the Gnome Glider (after completing One Small Favour) and walk south.
  • Use a Spirit tree to teleport to Mobilising Armies and run north.

Picture Name Type Level required Experience Drop(s)
Zybez RuneScape Help's Crimson Swifts Image Crimson swifts Bird hunting 1 34 Bones, Raw bird meat, Red feathers
Zybez RuneScape Help's Feldip Weasel Image Feldip weasel Tracking 7 48 Bones, Raw beast meat, Feldip weasel fur
Zybez RuneScape Help's Tropical Wagtail Image Tropical wagtail Bird hunting 19 95.2 Bones, Raw bird meat, Stripy feathers
Zybez RuneScape Help's Spined Larupias Image Spined Larupias Pitfall Trapping 31 180 Big bones, Tatty or Perfect larupia fur
Zybez RuneScape Help's Barbtailed Kebbit Image Barbtailed kebbits Deadfall trapping 33 168 Bones, Barb-tailed harpoon
Zybez RuneScape Help's Black Warlock Image Black warlock Butterfly catching 45 54 Black warlock
Zybez RuneScape Help's Red Chinchompa Image Carnivorous chinchompa Box trapping 63 265 Red chinchompa

From Picture Name Notes
Tropical wagtail Zybez RuneScape Help's Stripy Feathers Image Stripy feathers These are used to catch Rainbow fish, which heal 110 life points. You can fish these at level 38 Fishing with a Fly-fishing rod, and at level 38 Cooking you may cook them.
Zybez RuneScape Help's Red Chinchompa Image Red Chinchompa Can be used as a Ranged weapon. They have short, medium, and long fuse that can be changed to give a greater chance at hitting a target. For example, a long fuse has a greater chance of hitting a target further away.

3.2 - Woodland: Piscatoris Hunter Area

The woodland is home to creatures of all types, as well as boasting the Falconry, which allows players to hunt kebbits for rare and useful furs. These furs can be used to make Spotted capes, Gloves of silence, and Spottier capes. It is also home to grey chinchompas, a step below their carnivorous relatives. Larupia hunter gear is suitable for this area.

Ways to get there:

  • Teleport to the Barbarian Outpost (Games necklace)/Ardougne, run past the Tree Gnome Stronghold, then south-west until you reach a boat just east of the Eagles' Peak. Take it for 50 coins, or free if you have a Ring of charos(a).
  • Summon a spirit kyatt and activate the teleport, then walk north.
  • Use the Fairy Ring code AKQ.

Picture Name Type Level required Experience Drop(s)
Zybez RuneScape Help's Common Kebbit Image Common kebbit Tracking 3 36 Bones, Raw beast meat, Common kebbit fur
Zybez RuneScape Help's Copper Longtails Image Copper longtails Bird Hunting 9 62 Bones, Raw bird meat, Orange feathers
Zybez RuneScape Help's Ruby Harvest Image Ruby harvest Butterfly catching 15 24 Ruby harvest
Zybez RuneScape Help's Wild Kebbit Image Wild kebbit Deadfall trapping 23 128 Bones, Kebbit claws
Zybez RuneScape Help's Rabbit Image Rabbit Snaring 27 144 Bones, Raw rabbit meat, Rabbit foot
Zybez RuneScape Help's Ferret Image Ferret Box trapping 27 115.2 Ferret
Zybez RuneScape Help's      ly Kebbit Image Prickly kebbit Deadfall trapping 37 204 Bones, Kebbit spikes
Zybez RuneScape Help's Razor-backed Kebbit Image Razor-backed kebbit Tracking 49 348 Bones, Raw beast meat, Long kebbit spikes
Zybez RuneScape Help's Chinchompa Image Chinchompa Box trapping 53 198.5 Chinchompa

From Picture Name Notes
Wild kebbit Zybez RuneScape Help's Kebbit Claw Image Kebbit claw At level 32 crafting you can use Kebbit claws on leather or dragonhide vambraces to give them an added +2 strength bonus.
Rabbit Zybez RuneScape Help's Rabbit's Foot Image Rabbit's foot Can be strung at level 37 crafting to make a rabbit-foot necklace, which greatly increases the chance of obtaining a bird's nest whilst woodcutting.
Prickly kebbit Zybez RuneScape Help's Kebbit Spike Image Kebbit spikes Can be fletched to make kebbit bolts used with the Hunter Crossbow, and add +28 to Ranged Strength. Use a chisel on them to make into hunter bolts.
Razorback kebbit Zybez RuneScape Help's Long Kebbit Spike Image Long kebbit spikes These are fletched to make long kebbit bolts. These are used with the Hunter Crossbow, and add +38 to Ranged Strength. Use a chisel on them to make into long hunter bolts.
Chinchompa Zybez RuneScape Help's Chinchompa Image Chinchompa Can be used as a Ranged weapon. They have short, medium, and long fuses that can be changed to give a greater chance at hitting a target. For example a long fuse has a greater chance of hitting a target further away.

3.3 - Snow: Trollwiess Hunter Area

The snow lands, located north-east of Rellekka, is home to one of the two level 1 Hunter creatures, the Polar kebbit, whose fur is also worth a considerable amount due to its use in the Arctic bear Summoning pouch. This place has an abundance of butterflies, so butterfly catching is ideal here. Kyatt hunter gear is suitable for this area.

Ways to get there:

  • Teleport to Camelot and follow the road north-west, then north until you reach the bridge. Run alongside the east perimeter of Rellekka until you reach the beach, then run north-east to a snowy path.
  • Use an Enchanted lyre to teleport to Rellekka. Run alongside the east perimeter of Rellekka until you reach the beach, then run north-east to a snowy path.
  • Use the Fairy Ring code DKS, then head north.

Picture Name Type Level required Experience Drop(s)
Zybez RuneScape Help's Polar Kebbits Image Polar kebbit Tracking 1 30 Bones, Raw beast meat, Polar kebbit fur
Zybez RuneScape Help's Cerulean Twitches Image Cerulean twitch Bird hunting 11 64.6 Bones, Raw bird meat, Blue feathers
Zybez RuneScape Help's Sapphire Glacialis Image Sapphire glacialis Butterfly catching 25 34 Sapphire glacialis
Zybez RuneScape Help's Snowy Knight Image Snowy knight Butterfly catching 35 44 Snowy knight
Zybez RuneScape Help's Sabre-Toothed Kebbit Image Sabre-toothed kebbit Deadfall trapping 51 200 Bones, Kebbit teeth
Zybez RuneScape Help's Sabre-Toothed Kyatts Image Sabre-toothed kyatt Pitfall Trapping 55 300 Big bones, Kyatt fur
3.4 - Desert: Uzer Hunter Area

The desert is one of the less popular hunting grounds, mostly because Waterskins or an Enchanted water tiara is required to hunt there effectively. There are only three types of animals here, most of them good for low to mid-level training, but not ideal for long-term or late-levels, especially considering the alternatives. The Graahk hunter gear is used as camouflage in the desert.

Ways to get there:

  • Teleport to Al Kharid (Amulet of glory or Broomstick) and go south through the Shantay Pass. Run south-east to the River Elid and cross the bridge, then head north.
  • Teleport to Al Kharid and go south through the Shantay Pass. Use the flying carpet to go to the Ruins of Uzer, then head west. If you reach a river, you have gone too far - run back north.
  • Use the Fairy Ring code DLQ, then run north.

Picture Name Type Level required Experience Drop(s)
Zybez RuneScape Help's Golden Warblers Image Golden warblers Bird hunting 5 47.5 Bones, Raw bird meat, Orange feathers
Zybez RuneScape Help's Desert Devils Image Desert devils Tracking 13 66 Bones, Raw beast meat, Desert devil fur
Zybez RuneScape Help's Orange Salamander Image Orange salamander Net trapping 47 224 Orange salamander

3.5 - Puro-Puro

Puro-Puro is a location that moves around a lot, the only reliable area being in Zanaris, which requires the completion of the Lost City quest. Alternatively, you can use crop circles which appear randomly in the wheat fields of RuneScape. If you enter Puro-Puro through a crop circle outside of Zanaris, you will recieve the Farmer's Affinity bonus, which grants 30 minutes of faster travel through the walls of wheat.

You can also catch implings barehanded, like butterflies. Even though an Agility level is not required to catch an impling using this method, a higher Agility level will help. You cannot keep the impling, but you will loot them before they escape. Keep in mind that you can only catch implings barehanded outside of Puro-Puro. You will gain a lot more experience if you catch them outside of Puro-Puro, since they are much harder to find.

For more details, see our Impetuous Impulses guide.

Picture Name Hunter level XP in Puro-Puro XP in RuneScape
Zybez RuneScape Help's Screenshot of a Baby Impling Baby 17 20 25
Zybez RuneScape Help's Screenshot of a Young Impling Young 22 48 65
Zybez RuneScape Help's Screenshot of a Gourmet Impling Gourmet 28 82 113
Zybez RuneScape Help's Screenshot of a Earth Impling Earth 36 126 177
Zybez RuneScape Help's Screenshot of a Essence Impling Essence 42 160 225
Zybez RuneScape Help's Screenshot of a Eclectic Impling Eclectic 50 205 289
Zybez RuneScape Help's Screenshot of a Spirit Impling Spirit 54 227 321
Zybez RuneScape Help's Screenshot of a Nature Impling Nature 58 250 353
Zybez RuneScape Help's Screenshot of a Magpie Impling Magpie 65 289 409
Zybez RuneScape Help's Screenshot of a Ninja Impling Ninja 74 339 481
Zybez RuneScape Help's Screenshot of a Pirate Impling Pirate 76 350 497
Zybez RuneScape Help's Screenshot of a Dragon Impling Dragon 83 390 553
Zybez RuneScape Help's Screenshot of a Zombie Impling Zombie 87 412 585
Zybez RuneScape Help's Screenshot of a Kingly Impling Kingly 91 414 617

3.6 - Karamja

There is only one creature you can hunt on Karamja, which is surprising for all the wildlife. Karamja sports the horned graahk, which is caught using pitfall traps. Its fur is used to make graahk hunter equipment, and is also used in spirit graahk pouches, which are often used for nature Runecrafting. Camouflage is not needed.

Ways to get there:

  • Go to Musa Point (either with an Amulet of glory or from Port Sarim for 30 gp) and run through Brimhaven. Head directly south past Tai Bwo Wannai village, stopping north-west of Shilo Village, or north-east of Carin Isle. Alternatively, if you have a house in Brimhaven, teleport there and continue south.
    Note: if you have completed the Shilo Village quest, you can take the cart to Shilo Village, exit the village, then run west.
  • Summon a Spirit graahk and run west.
  • Use the Fairy Ring code CKR.
  • Teleport to Shilo Village with the Karamja gloves 3, exit the village, and run west.

Picture Name Type Level required Experience Drops
Zybez RuneScape Help's Horned Graahk Image Horned graahk Pitfall trapping 41 240 Big bones, Horned graahk fur
3.7 - Isafdar

Isafdar has only two Hunter animals, the Pawyas and Grenwalls. Pawyas are caught using Papaya fruits, and Pawya meat is used to catch Grenwalls. As such, you will need to trap the Pawyas before you take a stab at the grenwalls (although, for a hefty price, you can purchase Pawya meat at the Grand Exchange). Box traps are needed to catch these creatures. Ocassionally when collecting a Pawya, you might receive a Papaya seed. Due to the magic of the land, both Pawyas and Grenwalls are immune to camouflage, so it is best to boost your hunting abilities as much as possible when hunting them. Grenwalls will not only drop grenwall spikes (which are used in extreme ranging potions), but they will also drop a random herb, usually ranarr or higher. You will need to have started or completed the Regicide quest to hunt these.

Ways to get there:

  • The only practical way of getting there is by using a teleport crystal, then venturing into the forest. Be careful for the many traps that lie throughout the trails.
  • If you have no teleport crystals, you can use a charter ship (the easiest-to-access one being in Catherby with the Camelot teleport) for a fee to travel to the Tyras Camp, then traveling north-east.

Picture Name Type Level required Bait Experience Drop(s)
Zybez RuneScape Help's Pawya Image Pawya Box trap 66 Papaya 400 Raw pawya meat, Bones
Zybez RuneScape Help's Grenwall Image Grenwall Box trap 77 Raw pawya meat 1100 Grenwall spikes, Bones, Grimy herbs

3.8 - Oo'glog

Aside from sounding similar to the noise one would make after drinking a gallon of paint, Oo'glog is home to a group of ogres who, after completing As a First Resort..., run a spa business. The animals can be found to the west of the city once the quest is complete. To catch them, light the herb corresponding with the Hunter creature on fire to get a smoldering herb and lure it to its relevant trap.

Ways to get there:

  • The most practical method of getting there is using the Mobilising Armies teleport, either in the spellbook or with the Ring of duelling. Then run east.
  • Use the Fairy Ring code AKS, the Gnome Gliders (if you have finished One Small Favour), or a Spirit larupia, and head south.

Picture Name Type Level required Bait Experience Drop(s)
Zybez RuneScape Help's Screenshot of a Wimpy Bird Wimpy bird Bird snare 39 Tansymum 167 Bones, Raw bird meat, Wimpy feathers
Zybez RuneScape Help's Screenshot of a Diseased Kebbit Diseased kebbit Deadfall 44 Fever grass 225 Bones, Diseased kebbit fur
Zybez RuneScape Help's Screenshot of a Platypus Platypus Box trap 48 Lavender 205 Platypus

3.9 - Swamp

Swamp lizards are the only creatures that can be hunted in the swamp hunter area. It lies south-east of Canifis, just south of the Agility course. You will need equipment for net trapping. Swamp lizards are a viable method of money making, due to their use in making swamp titans. Though there is no specific camouflage for swamp lands, it is best to wear a set anyway.

Swamp lizards are a type of salamander, a wieldable, two-handed creature that can attack with either Melee, Ranged, or Magic, depending on the setting. They need to be fueled with Guam tar which is made with fifteen blobs of Swamp tar, a Clean guam, and a Pestle and mortar. They are stackable and can be wielded in the arrow slot.

Ways to get there:

  • Using Ancient Magicks, teleport to Kharyrll, then run south-east. If you have a house, you can create a teleport portal to Kharyrll with Ancient Magicks.
  • Teleport to the ectofuntus with the Ectophial (after Ghosts Ahoy) and run south-west to the Agility course (south-east of Canifis), then south.
  • Use the Fairy Ring code ALQ.

Picture Name Type Level required Experience Drop(s)
Zybez RuneScape Help's Swamp Lizard Image Swamp lizard Net trapping 29 152 Swamp lizard

3.10 - Lava

The two lava Hunter spots can be found north of Castle Wars and east of Clan Wars in the Wilderness, which hold Red and black salamanders. Both are caught using net traps, so bring the proper equipment. Though there is no specific camouflage for lava, it is best to wear a full set anyway.

The Black salamander is the strongest salamander one can use, with the Red salamander being the second. The Black and Red salamanders require Harralander and Tarromin tar respectively. They are also wielded with two hands, and can attack with Melee, Ranged, and Magic. The tar is wielded in the arrow slot.

Ways to get there:

  • For Red salamanders, teleport to Castle Wars with a Ring of duelling, then run north past the Observatory to the patch of lava, just outside the Ourania Runecrafting altar. Alternatively, you can use the Ourania Teleport from the Lunar spellbook.
  • For Black salamanders, run north from Varrock.

Picture Name Type Level required Experience Drop(s)
Zybez RuneScape Help's Red Salamander Image Red salamander Net trapping 59 272 Red salamander
Zybez RuneScape Help's Black Salamander Image Black salamander Net trapping 67 304 Black salamander

3.11 - Iceberg

The iceberg can only be accessed after completing Hunt for Red Raktuber, The, and is infested with penguins for you to catch. When a penguin is caught, you will receive either an ordinary penguin or a KGP Agent, a more intelligent penguin that can be traded to Jim (a PBJ Agent) for a whopping 2 extra experience. Penguins can be caught with a Deadfall, Box trap, Net trap, and Tracking.

Ways to get there:

  • Teleport (or walk) to Rellekka with a lyre or home teleport if you have a house there and walk north to the Rock crabs. Take Larry's boat to the iceberg. To reach the Hunter area, travel south-east and jump on the stepping stones near Jim the polar bear.

Picture Name Type Level required Bait Experience Drop(s)
Zybez RuneScape Help's Screenshot of a Penguin Penguin Tracking 45 None 250 Penguin
Zybez RuneScape Help's Screenshot of a Penguin Penguin Net trap 50 Raw cod 250 Penguin
Zybez RuneScape Help's Screenshot of a Penguin Penguin Deadfall 51 Raw cod 210 Penguin
Zybez RuneScape Help's Screenshot of a Penguin Penguin Box trap 56 Raw cod 150 Penguin

4.0 - Hunting Methods

Like every skill, there are multiple ways of training Hunter. Not every method involves traps or snares, and some involve more concentration than others. As you progress, you will gain the ability to use more traps, as represented by the table below:

Note: Keep in mind that you can only set up one deadfall trap at a time, regardless of your level.

Level Number of traps
1 1
20 2
40 3
60 4
80 5

4.1 - Tracking
  • Items required: Noose wand

Tracking is not a difficult concept to wrap your head around. Simply find a kebbit's burrow, inspect it, and follow the tracks, searching bushes, snowdrifts, and other parts of the terrain to find more tracks until you reach a place where the game suggests that you have found the kebbit. Make sure you have your Noose wand equipped, then right-click the kebbit's location and select "Attack." Upon collecting the animal, you will receive experience, Bones, Raw beast meat, and a third drop depending on the kebbit.

Tracking is not very popular simply because of how slow it can be, since it involves input from the player, rather than setting up a trap and waiting. However, it is also one of the few things that a player can do at level 1 Hunter, and the speed at which you track is not affected by your level. It will take the same amount of time to track down a polar kebbit at level 1 as it will at level 99.

Profitable creatures:
  • Polar kebbit (Polar kebbit fur)
  • Razor-backed kebbit (Long kebbit spike)
Zybez Runescape Help's Screenshot of Tracks
4.2 - Bird Snaring
  • Items required: Bird snare
Adam's Screenshot of Tracks

Bird snaring is the second method of Hunter training that begins at level 1. Birds do not fly quite as high as they used to, so a five-foot tall bird snare is enough to tempt the fowls to land. If successful, the snare will snag their feet and turn them upside-down for you to collect. If the snare fails, you will have to dismantle and reset it all over again, so pay attention to what comes and goes. If you catch a bird, you will loot Bones, Raw bird meat, and different types of feathers depending on the bird.

None of these are very profitable, although Bird meat is worth a modest sum, and the Tropical wagtail drops striped feathers which are required for catching Rainbow fish.

4.3 - Butterfly Netting
  • Items required: Butterfly net; Butterfly jar

Butterflies are some of the few practical applications of Hunter to combat; if a player wishes to aid another player in a multicombat zone, he can use a butterfly on his friend to grant him a boost to his stats, depending on the butterfly. Butterflies cannot be used on the person who has them, so they can be used as a substitute for potions. Players can catch these butterflies with some steady mouse-work, stuffing them into jars, although you will have the option to release them. These are not very good for training on by themselves, since butterflies are small, and tend to flit around, making them difficult to catch. However, they are a perfect pastime while waiting for your traps to do their job. A small exception to this is the Snowy knight, whose habitat has few obstructions, and their numbers abound.

For those with a high Agility and Hunter level, butterflies can also be caught barehanded. You can not keep them, and there is no item reward, but you will be granted extremely fast Hunter experience, as well as some Agility experience on the side.

Listed below are the effects butterflies will have on another player, as well as the barehanded catching requirements.

Profitable creatures:
  • Ruby harvest
Picture Name Level to capture Experience given Effect Location
Zybez RuneScape Help's Screenshot of Ruby Harvest Butterfly in jar Ruby harvest 15 24 Boosts another player's Attack by 5% Piscatoris Hunter area
Zybez RuneScape Help's Screenshot of Sapphire glacialis Butterfly in jar Sapphire glacialis 25 34 Boosts another player's Defence by 5% Rellekka Hunter area
Zybez RuneScape Help's Screenshot of Snowy Knight Butterfly in jar Snowy knight 35 44 Boosts another player's Constitution by 5% Rellekka Hunter area
Zybez RuneScape Help's Screenshot of Black Warlock Butterfly in a jar Black warlock 45 54 Boosts another player's Strength by 5% Feldip Hills Hunter area

Picture Name Hunter level Agility level Hunter XP Agility XP Location
Zybez RuneScape Help's Ruby Harvest Image Ruby harvest 80 75 300 50 Piscatoris Hunter area
Zybez RuneScape Help's Sapphire Glacialis Image Sapphire glacialis 85 80 400 70 Rellekka Hunter area
Zybez RuneScape Help's Snowy Knight Image Snowy knight 90 85 500 100 Rellekka Hunter area
Zybez RuneScape Help's Black Warlock Image Black warlock 95 90 650 125 Feldip Hill Hunter area
4.4 - Deadfall Trapping
  • Items required: Logs; Knife; Hatchet (not required, but recommended)

Deadfall trapping is used for trapping many animals. It requires a log and a knife in your inventory. Any log will do, but it is wiser to just use plain, normal Logs. Since Logs do not stack, you should probably bring along a hatchet of some kind to cut down trees, which are thoughtfully provided nearby. Clicking on an available boulder (the "Set-trap boulder" option) with these in your inventory will set the trap. These can be then smoked to remove your scent, and baited. Keep in mind that no matter what your Hunter level is, you can only set up one trap.

Note: You can also bring bird snares to supply yourself with Raw bird meat, which can be used to bait the kebbits.

Profitable creatures:
  • Prickly kebbit (kebbit spike)
4.5 - Box Trapping
  • Items required: Box trap

Box trapping is used in a similar fashion as bird snaring; you lay a trap, something walks into it, leaving them trapped for you to collect their spoils. Keep in mind that leaving your box unattended, with or without a captured animal, will result in it collapsing, and your catch escaping. These can be both smoked and baited, although the bait used for chinchompas, the most profitable box trapping creature, is not stackable. Smoking the traps will also slow you down instead of speeding you up, so smoking traps is not recommended as well when catching creatures in bulk.

When hunting creatures in bulk, the usual pattern is a square with one space between each trap, plus another one (if possible) in the center, creating an "X." This is the most efficient pattern, as it gives easy access to each trap without having to run. Box traps can be baited, with different bait required for different animals:

Animal Bait
Ferret (Woodland) Raw meat
Chinchompa (Woodland) Spicy chopped tomato
Red Chinchompa (Jungle) Spicy minced meat
Pawya (Isafdar) Papaya
Grenwall (Isafdar) Raw pawya meat

Your trap can also be smoked by using a lit torch; this will remove any scent you left behind which decreases the intervals at which they come to you. This, like any trap, has a chance of failing; if an animal walks up to it and pauses, it may spring the trap prematurely, startling it, but not catching it.

Profitable creatures:
  • Carnivorous chincompa
  • Chinchompa
  • Grenwall (Grenwall spikes; Grimy herbs)

4.6 - Rabbit Snaring
  • Items required: Rabbit snare; Box trap; Ferret

Rabbit snaring can only be done after completing Eagles' Peak. In order to do it, you first need a ferret (which is caught with a box trap), and some rabbit snares set up between burrows. With the ferret in your inventory, select the "Flush" option on a rabbit hole, sending the ferret in the chase out the rabbit. With any luck, on its way to one of the other burrows the rabbit will land in your snare. To maximize your chances, place as many rabbit snares as your level allows. Keep in mind that the ferret will eventually run away, so you will have to catch some new ones.

Rabbits will drop a Rabbit's foot, which can be strung for some Crafting experience. When worn, your chances of receiving a Bird's nest while Woodcutting increases slightly.

4.7 - Net Trapping
  • Items required: Rope; Small net

Net trapping involves specific areas rather than a spot of choice - you can only net trap on young trees, which will bend over for you to spread out your net to catch the hapless creatures who wander into them. Unlike other trapping methods, more is not necessarily better. If you tried to manage five different net traps at the same time, you would find the traps being activated faster than you can dismantle them. Due to this, maximum experience can be obtained with only three traps. Net trapping is used primarily for salamanders; squirrels are also fair game to keep as a pet with 60 Summoning. Bringing bait while hunting salamanders speeds up the process considerably if you can afford it, since the bait is stackable.

Animal Bait
Swamp lizard (Swamp) Guam tar
Orange salamander (Desert) Marrentill tar
Red salamander (Lava) Tarromin tar
Black salamanders (Lava) Harralander tar

Profitable creatures:
  • Swamp lizard
4.8 - Pitfall Trapping
  • Items required: Logs; Knife; Teasing stick; Hatchet (not required, but recommended)

Pitfall trapping involves simply building a flimsy bridge over a pit, and luring animals onto it. A knife and any type of logs can be used, although regular logs are available at the hunting ground, so bringing a hatchet is recommended. Wield the teasing stick and "Tease" the animal, causing it to attack you. You CAN take damage from these creatures, so lower levelled players might want to bring some food. Run back to the trap you made and leap over it. With some luck, the animal will walk onto the bridge and fall into the pit. Be aware that it can leap over the trap instead of walking, so if you happen to be on the other end, you will be attacked. If this happens, you must make another trap since no animal will leap over the same trap twice.

Pitfall trapping yields furs, which can be sold or made into Hunter equipment. Tatty furs can be made into legs or bodies, and perfect furs are required for the headpieces, and it also suited for making legs or bodies. This equipment will make it more likely for you to catch creatures in their respective Hunter areas. For players who are worried about taking damage, bringing a Tinderbox, some Bird snares, and an Iron spit for roasting the raw bird meat can be used instead of bringing your own food. With the addition of Summoning, the price of the perfect furs have skyrocketed, although the larupia has not recieved nearly the rise in price as the other two creatures.

Profitable creatures:
  • Graahk (graahk fur)
  • Kyatt (kyatt fur)

4.9 - Falconry
  • Items required: 500gp; both weapon and glove slots are empty

Falconry can be started just south of the Piscatoris Fishing Colony, where the falcon expert Matthias will lend you his falcon and a Falconer's glove for the meager price of 500 coins. Once you have your falcon, you are ready to hunt. Just click on the desired kebbit, and the falcon will fly forth and catch it. During its flight, your character will be unable to move. Once the prey is caught, you need to retrieve the drops and the falcon in a short period of time; if you do not, it will head back to its master. If this happens, though, Matthias will kindly give you back the falcon for free. For maximum experience, try to locate the spawn points of one specific type of kebbit and stand near it, removing the need to run long distances after launching the falcon.

None of the kebbits yield anything of great worth, and thus are not a viable method of moneymaking.

4.10 - Imp Catching
  • Items required: Magic box

Imps, while scattered all over RuneScape, are more frequently found around Varrock, Falador, and Edgeville. For those who have level 25 Dungeoneering, the Karamja Volcano resource dungeon contains several reliable Imp spawns. When you find an imp, place a Magic box near it. It is a good idea to bait it with a coloured bead, which is obtained from other players, or from killing Imps. Catching an imp will give you an Imp-in-a-box, which can be used to send two items to the bank in exchange for their freedom ("items" also includes stacks of any one item, such as a pile of coins). Occasionally, they will randomly refuse to take an item, and once they go beyond level 20 Wilderness they will flat-out refuse to do anything for you.

4.11 - Charm Sprite Blasting

Invisible Charm sprites have been discovered south of the Tree Gnome Stronghold, and Yaktwee Swinmari Cianta has been watching over them. This new Hunter training spot allows you to blast these Charm sprites to convert them into slices of Summoning charms (or Charm slices). These slices can then be combined to form whole charms ready for use. This method is by no means an effective method of gathering Charms, but is an alternative for those who would like to train Hunter.

In order to begin Charm sprite blasting, at least level 72 Hunter is required. You will need 4,000 coins to buy a Yaktwee stick and Sprite lure, which will be provided by Yaktwee, and around 9 inventory spaces.

The Charm sprites cannot be seen around the Hunter area; they are invisible and can only be blasted once they are turned visible. There are many bushes and plants in the area, and when any of them begin to shake, this means Charm sprites are hiding among them. The basic process is to fire a Sprite lure at a shaking bush by clicking on it ("target" the bush), explode the lure ("target" it by clicking on it) that has been planted, and finally blast the visible Charm sprites by clicking on them.

Up to three sprites can appear at once, but most of the time only one will appear. There are three types of sprites: Gleaelg, Tranart, and Slithtils. Gleaelgs appear on their own, Tranarts only appear with Gleaelgs, and Slithtils only appear with Gleaelgs and Tranarts. Always be alert as it is easy to let some sprites loose when several begin to appear. When a Charm sprite is blasted, they will turn into either a gold, green, crimson, or blue Charm slice, but sometimes they will yield no slices at all. 10 Charm slices can be combined to give one Summoning charm. To combine them, simply click on a stack of them and they will all be converted into charms.

Level Name Image Experience
72 Gleaelg Zybez Runescape Help's screenshot of a Gleaelg Charm sprite 130
72 Tranart Zybez Runescape Help's screenshot of a Tranart Charm sprite 200
72 Slithtils Zybez Runescape Help's screenshot of a Slithtils Charm sprite 400

5.0 - Training Strategies

Keep in mind that Hunter is unlike many other skills. In a sense, it is a lot like the resource-gathering skills (Mining, Fishing, and Woodcutting). For every instance in which you gain experience, you will click at least once. Concentration is required, and this will make training Hunter a lot more tedious. That being said, reaching level 99 is not so much about method as it is about patience, and your patience will be tried. With that in mind, a lot of the methods of training Hunter can (and will) be debated, and there are certainly different methods of going about it. Some of them may be better. However, every single hunter will agree that the only step that really matters is the last step, which also happens to be the longest.


Before even beginning your journey to greatness, take some time to prepare yourself for any emergencies that may come about. The biggest thing that I can stress is to carry extra traps. If you can use five traps, bring ten; if you can use three, bring seven. Too many times people are called away from the computer in the middle of Hunter to return staring at the log-in page, logging back in to find that their traps have disappeared. With Hunter areas being such a long distance from the bank, the extra traps will come in handy.

When you have reached higher levels, always bring a few Impling jars and a Butterfly net. You never know when a valuable impling will just fly by.

Levels 1–9: Crimson swifts
  • Jungle: Feldip Hills
  • Can also be found in the Hunter tutorial area of Taverly
  • Experience each: 34
  • Items required: Bird snare

The first few levels are going to rush by quickly, so do not expect to stay in one spot for too long. There are several routs to Feldip Hills, some of the quickest being with the Fairy Ring code AKS (with partial completion of Fairy Tale II - Cure A Queen), or the gnome glider if you have completed One Small Favour.

Zybez RuneScape Help's Image of the Crimson Swift Hunting Area

Run south-east along the beach to find the Crimson swifts and set up your snare. Stand about five squares away from it, as your presence will reduce the effectiveness of your trap, and at such a low level, you will want all the help you can get. You will need to catch 29 of these to reach level 9.

Levels 9–19: Copper longtails
  • Woodland: Piscatoris Hunter area
  • Experience Each: 61
  • Items required: Bird snare
Zybez RuneScape Help's Image of the Copper Longtail Hunting Area

Use the Fairy Ring code AKQ, otherwise you can walk there from the Tree Gnome Stronghold, taking the boat to the outside of Piscatoris Fishing Colony; just do not forget 50gp or a Ring of charos (a) for the fare. Alternatively, with 57 Summoning, you can use a Spirit kyatt's teleport. You will be doing the same thing here as you were with Crimson swifts. 51 of these need to be caught to reach the desired level.

Levels 19–29: Tropical wagtails
  • Jungle: Feldip Hills
  • Experience: 95.2
  • Items required: Bird snares (two)

Head back to Feldip Hills, this time with two snares in hand. After catching six Tropical wagtails, you can use both of them to your advantage, speeding up your training. These birds are dotted all over the southern and western areas of Feldip Hills, so you have plenty of options for catching these things. Do not forget to move away from the traps when you lay them, since you are still sensitive to failed trap attempts at your low level. Be sure to pack some sandwiches, because you are going to be here a bit longer, and Tropical wagtails can give some trouble in earlier levels. 86 dead birds later, you will be ready to move on.

Levels 29–37: Swamp lizards
  • Swamp: Morytania
  • Experience: 152
  • Items required: Ropes (two); Small nets (two); Guam tar (optional, but recommended)
Zybez RuneScape Help's Image of the Swamp Lizard Hunting Area

Be aware that the Priest in Peril quest is required to catch these, so if you have not done it, continue with Tropical wagtails. If you have, head to Canifis and go south-east of the bar to the Hunter spot, near the Agility area. You can use an Ectophial, Fairy Ring code ALQ, or you can use Ancient Magicks to teleport to Kharyrll. Do not forget to bring Ropes, Small nets, and about 200 Guam tar (it is not necessary, but it will speed up the training by a significant margin).

Now, I like to bank these lizards since they are so valuable, so I would not suggest bringing anything extra to fill your inventory here. The lizards are used in the Swamp titan Summoning pouches, and are worth around 1000gp, so make a few quick runs to the bank to make an easy 100k by the end of the trip. You will need to catch 102 of these little suckers to reach your goal, but you can always go for longer for greater profit. Bringing a Summoning familiar to hold onto your catches will make things go faster for banking.

Levels 37–43: Prickly kebbits
  • Woodland: Piscatoris Hunter area
  • Experience: 204
  • Items required: Logs; Hatchet; Torch; Tinderbox (to light the Torch); Chisel; Larupia gear; Knife

Head to the deadfall traps with Logs, a Hatchet, Torch, and a Chisel in your inventory. You are going to need the Hatchet to cut down nearby trees for the Logs required to make a deadfall trap, and the Chisel is going to be useful for cutting up the kebbit spikes they drop for some easy money and Fletching experience. And do not forget that you now have the Hunter level to wear camouflage! Purchase some before coming, as it will be a big help.

Remember that you can only set up one deadfall at a time, regardless of your level. Since you do only have one trap to work with, bring the torch to smoke your traps at level 39 (after 31 kebbits). This will speed things up for practically no hassle. After pancaking 113 kebbits, you will reach level 43.

Levels 43–47: Spotted kebbits
  • Falconry area
  • Experience each: 104
  • Items required: Nothing in weapon slots or gloves; 500gp+

Teleport or run to the Piscatoris Hunter Area, then going north-east will land you in the Falconry area, where a wealth of kebbits can be caught for a small price, so bring some coins. You may also want to wear some light gear such as a spotted cape or boots of lightness, since you will be doing some running. The experience here is fun, and faster than you might think. The falcon hardly ever misses unless its prey is too far away, and all you have to do is collect the animal's corpse, so do not be disheartened by the meager 104 experience per kill.

Keep in mind that you cannot wield a weapon, shield, or wear any gloves while using the bird, so leave mostly everything in the bank. There are few alternatives between here and level 47, so you will be here for 239 kebbits. The sooner you reach level 47, the better.

Levels 47–59: Orange salamanders
  • Desert: Uzer Hunter area
  • Experience: 224
  • Items required: Ropes (three); small nets (three); marrentill tar (not required, but recommended)
Zybez Runescape Help's Orange Lizard Location

To get there, head to Shantay Pass and take the carpet to the Ruins of Uzer, then run west. You have gone too far if you run into a river. If you do not want to pay the fare, just run east until you reach a bridge across the River Elid, and then head slightly north-west. 772 salamanders will take you to level 59.

Net trapping is by far some of the fastest experience at this level, and it is fairly fun. You want these levels to go by as quick as possible, so wear Graahk hunter gear and bring some bait. Also, since you will be in the desert, bring Waterskins or an Enchanted water tiara. If you want, you can wear Desert robes instead of the hunter gear, but it all depends on how many trips you are willing to make. You will not be banking these, as it is both impractical and not profitable.

Levels 59–63/80: Red salamanders
  • Lava
  • Experience: 272
  • Items required: Ropes (three, bring an extra); Small nets (three, bring extras); Tarromin tar (not required, but recommended); any hunter gear
Zybez RuneScape Help's Image of the Red Salamander Hunting Area

This is where you will be spending a great deal of time, so get ready to camp here. Just outside the Ourania Cave, you will find lots of little Red salamanders near a lot of young trees, perfect for the trapping. Though you will be tempted to bring enough Rope and Small nets for four traps, settle with three. There are three trap areas very close to each other already, so the fourth will just slow you down, and you will be plenty busy with the three you have. If you have the money, it is strongly suggested to bring Tarromin tar as bait. This will speed things up considerably, since the bait is stackable. As well, you can bring a level 57 Summoning familiar to boost your level, and any type of camouflage. While there is no camouflage specifically for lava areas, some camouflage is better than none. If you can, bring some lightening equipment, such as a spotted cape, boots of lightness, and penance gloves, as you will spend most of your time running.

If you want, you can bank these lizards in the Ourania Cave, although you will need to pay twenty of any rune to do so. In this case, bringing cheap runes such as Mind or Fire runes will work best. Keep in mind, though, that red salamanders are not worth nearly as much as the swamp lizards. Alternatively, you can simply release them as you catch them, which is a perfectly acceptable and practical method. The experience will go quicker, and there will be less running around. Keep in mind that training will be a bit slow at the beginning, so ALWAYS bring bait and a bit of patience. It speeds up very quickly, though.

You will notice that you have the option to stop at level 63, or anywhere above that. It all depends on how you want to do things. At level 63, you can catch the Carnivorous chinchompas, the last thing you are probably going to train on, but at the minimum level, they catch pretty slowly compared to Red salamanders. At level 80, Carnivorous chinchompas will go much faster. It all depends on whether or not you want to make money or get experience. Personally, I stopped hunting red salamanders at level 73 and went straight to carnivorous chinchompas. Level 80 was noticeably faster than level 73, mostly because I was using five traps instead of four, so the choice is yours as to how long you wish to train. To level 63, you will need to catch 444 Red salamanders, while a whopping 6,391 are required for level 80.

Levels 63/80–99: Carnivorous chinchompas
  • Jungle: Feldip Hills
  • Experience: 265
  • Items required: Box traps (five, but bring extras); Larupia hunter gear; Butterfly net; Impling jars
Zybez RuneScape Help's Image of the Red Chinchompa Hunting Area

This is it. If you want to come out with cash, you will spend every last second of your future Hunter experience right here in Feldip Hills, so get used to it. This is the home of the fastest and most profitable Hunter experience you can get, leaving you with 41,692 Carnivorous chinchompas from level 80 to 99, yielding a ridiculous profit for a job well done. There is no secret to this last step besides patience. I prefer the area right next to the small pond, while others will go further north to the area in the picture. Place your boxes in an "X" pattern, with all the corners touching the center box. This is the most efficient method of placing boxes, since the running you do is minimal, and the boxes are only a space away. Whichever space you chose, the spots will likely be crowded with hunters, so be prepared to either hop or fight for the spots. As always, if possible, use familiars and camouflage for maximum speed.

And while it is not required, I strongly recommended to bring along some extra Box traps, Impling jars, and a Butterfly net. You will never know when a valuable impling will hover by, and it certainly has for me. Magpie, Zombie, Dragon, and Kingly implings are the best ones to catch.

Levels 80–99: Barehanded Butterflies

If you want faster experience than Carnivorous chinchompas, and are willing to sacrifice the massive profit gained, you can catch butterflies barehanded. Keep in mind that a fairly steep Agility level is required to catch these, the lowest being level 75 for Ruby Harvests, the highest being level 90 for Black Warlocks. Barehanded butterfly catching does not yield you any items, just Hunter and Agility experience. This is for pure power-training, so if you are willing to sacrifice profit for a higher level, this is the way to go.

Read the graphs for the barehanded butterfly catching here.

6.0 - Equipment and Clothing

Certain pieces of clothing will assist in your Hunter experience, making you blend into the scenery and causing the animals to momentarily forget that you are walking on two legs instead of four. There are basic camouflage outfits for lower levels and more advanced ones for higher levels, each requiring the fur of a different animal and a certain amount of coins. Take the fur and coins to the Fancy Clothes Shop in Varrock, south-east of Varrock's east bank to have them made.

As well, furs from Falconry give bonuses outside of Hunter, such as weight-reducing equipment, and Thieving equipment.

Picture Animal Item Level required Cost per piece Effect
Zybez RuneScape Help's Common Kebbit Image Common kebbit Wood camo top 1 Two furs and 20gp Bonus in Woodland areas
Zybez RuneScape Help's Common Kebbit Image Common kebbit Wood camo bottom 1 Two furs and 20gp Bonus in Woodland areas
Zybez RuneScape Help's Polar Kebbit Image Polar kebbit Polar camo top 1 Two furs and 20gp Bonus in Snow areas
Zybez RuneScape Help's Polar Kebbit Image Polar kebbit Polar camo bottom 1 Two furs and 20gp Bonus in Snow areas
Zybez RuneScape Help's Feldip weasel Image Feldip weasel Jungle camo top 4 Two furs and 20gp Bonus in Jungle areas
Zybez RuneScape Help's Feldip weasel Image Feldip weasel Jungle camo bottom 4 Two furs and 20gp Bonus in Jungle areas
Zybez RuneScape Help's Desert devil Image Desert devil Desert camo top 10 Two furs and 20gp Bonus in Desert areas
Zybez RuneScape Help's Desert devil Image Desert devil Desert camo bottom 10 Two furs and 20gp Bonus in Desert areas

Hat Top Legs Animal Item Level required Cost per set (3 items) Effect
Zybez RuneScape Help's Spined Larupia Hat Image Zybez RuneScape Help's Spined Larupia Top Image Zybez RuneScape Help's Spined Larupia Legs Image Spined larupia Larupia set 28 Three furs (at least 1 good) and 700gp Bonus in Jungle/Woodland areas
Zybez RuneScape Help's Horn Hat Image Zybez RuneScape Help's Horn Top Image Zybez RuneScape Help's Horn Legs Image Horned graahk Graahk set 38 Three furs (at least 1 good) and 1,050gp Bonus in Desert areas
Zybez RuneScape Help's Sabre Tooth Hat Image Zybez RuneScape Help's Sabre Tooth Top Image Zybez RuneScape Help's Sabre Tooth Legs Image Sabretooth kyatt Kyatt set 52 Three furs (at least 1 good) and 1,400gp Bonus in Snow areas

Picture Animal Item Level required Cost per piece Effect
Zybez RuneScape Help's Screenshot of a Barbtailed Harpoon Barbtailed kebbit Barb-tail harpoon - - Can be wielded to free up one extra space in your inventory while fishing.
Zybez RuneScape Help's Spotted Kebbit Image Spotted kebbit Spotted cape 40 Two furs and 400gp Reduces weight by 2kg
Zybez RuneScape Help's Dark Kebbit Image Dark kebbit Gloves of silence 54 Two furs and 600gp Greatly increases pickpocketing success, but degrades over time.
Zybez RuneScape Help's Dashing Kebbit Image Dashing kebbit Spottier cape 66 Two furs and 800gp Reduces weight by 5kg
7.0 - Pets

With the appropriate Summoning and Hunter level, you can have a little creature following you around to show off your levels. They require constant feeding, so if you leave them out, be sure to have some food on hand, as they will run away if they reach 100% hunger. For those that can be baited, you must bait to trap in order to catch them.

Picture Name Type Level required Experience Bait
Zybez RuneScape Help's Baby Gecko Image Baby gecko Box trap 27 100 None
Zybez RuneScape Help's Squirrel Image Baby squirrel Net trap 29 152 Nuts
Zybez RuneScape Help's Raccoon Image Baby raccoon Box trap 27 100 None
Zybez RuneScape Help's Monkey Image Baby monkey Box trap 27 100 Banana
Zybez RuneScape Help's Platypus Image Baby platypus Box trap 48 205 Lavendar
8.0 - Frequently Asked Questions
Zybez RuneScape Help's Hunter Potion Image
Q: Is there any way to boost my Hunter level?

A: Yes. The Hunter potion temporarily boosts your Hunter level by 3. Also, after completion of As a First Resort..., you are able to use the mud pool; this will give you a bonus relevent to your current Hunter level. Also at level 57 Summoning, you're able to create the Spirit larupia, Spirit kyatt or Spirit graahk pouches. These familiars give you an invisible bonus of +5 Hunter.

Q: I've been waiting forever, why aren't the creatures attempting my trap?

A: This is probably because a creature has attempted your trap before. Simply dismantle and reset the trap.

Q: I've got tons of the Hunter bird feathers, what do I do with them?

A: These feathers can be used for fletching arrows, so I'd recommend you keep them since they only occupy one inventory slot. Especially keep the Stripy feathers if you want to fish Rainbow fish.

Q: Where can I collect Swamp tar?

A: There are two places, one is the Mort Myre swamp and the other is Lumbridge Swamp. It's rather better to collect them from the Lumbridge Swamp, as Mort Myre swamps have Ghasts who can damage you. Swamp tar can also be easily obtained by killing certain monsters, like Cave slime, down in the Lumbridge caves. You may also go to the ship from Lunar Diplomacy, below the deck there are three barrels full of tar that respawn, and contain between around 2 to 9 tar.

Q: In Impetuous Impulses, if I catch an Impling, can I teleport out and still keep it?

A: Yes, as long as the Impling is in the jar, you keep it if you teleport out.

Q: Can I catch an Impling with my barehands if I do not have a jar?

A: Yes, however you can only do this in Runescape and not in Puro-Puro. You must have a net and an impling jar to catch implings in Puro-Puro.

9.0 - Related Tips
Related Tips

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